Thinking Required For A Text Adventure

Thinking Required Text Adventure - Text RPG, MMORPG, Play By Post - Posted: 24th Nov, 2018 - 5:19pm

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Discuss  Thinking Required For Text Adventure From the TextRPG.com Blog
Post Date: 2nd Oct, 2018 - 2:23pm / Post ID: #


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Thinking Required For A Text Adventure

Just added this article: Text Adventures Require More Thinking to the TextRPG.com Blog about the way one should play a Text Adventure like ROK II.



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Post Date: 17th Oct, 2018 - 2:58pm / Post ID: #

Kyrroeth
Thinking Required For A Text Adventure
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Adventure Text For Required Thinking

I loved the article JB. It is so true. In most Role-playing Game's all the work is done for you. No imagination necessary to "See" the world. It's the same comparison as between reading a novel and watching the movie version of the novel. The novel requires you to visualize what you are reading about unlike the movie. I almost always enjoy the book over the movie *smile*

ROK2 definitely requires attention to be paid to the smallest detail. That amount of detail isn't present in a non text based Role-playing Game.

Post Date: 19th Nov, 2018 - 3:52am / Post ID: #


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Thinking Required For A Text Adventure Post Play & MMORPG RPG Text

I agree completely. I can't tell you how many times I've left games because the game master couldn't dialogue or was bland and unimaginative. I enjoy having my creativity pushed and sourced for world building purposes. It makes the player develop a real connection to their story and that of the world they are helping create.



Post Date: 20th Nov, 2018 - 3:13am / Post ID: #


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Adventure Text For Required Thinking

This has been a hard adjustment from the couple of mobile choose your own adventure games by Choice of Games that I tried before this. I believe it’s for the better though. Like others mentioned, the challenge keeps you attached.



Post Date: 24th Nov, 2018 - 5:19pm / Post ID: #


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Adventure Text For Required Thinking

I like this game but I know some who wouldn't so I did not even bother to tell them. Its weird how people view games now… before the challenge of thinking would have been really fun now they don't want any challenge just point and kill.



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ROK II

The PvP Elitist


Devious

Merlin

Sensuality

Krusten

Romantic

Krusten

Friendship

Krusten

Chivalry

Krusten

Art of War

Merlin


Lover or Fighter?

The ROK II Player to Player interface allows your Character to make secret meetings with other Characters to create alliances or establish secret relationships. The option to reward each other in certain areas is offered: Devious, Sensual, Romantic, Friendship, Chivalry and the Art of War.

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