Exploring Wrecks Squad Order - Page 10 of 11

You have to take into account somethings: - Page 10 - Science Fiction PBP RPGs - Posted: 5th Jan, 2010 - 2:20am

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18th Dec, 2009 - 3:14pm / Post ID: #

Exploring Wrecks Squad Order - Page 10

We're going to walk backwards slowly to see if we can leave the monster alone. If he tries to attack us then we shoot it.



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19th Dec, 2009 - 4:51pm / Post ID: #

Order Squad Wrecks Exploring

Rpgpundit got a 20 and I got 11 which hopefully has a bonus with that since the monster is just standing there.



26th Dec, 2009 - 2:43am / Post ID: #

Exploring Wrecks Squad Order RPGs PBP Fiction Science

We're going to run as fast as we can for the building before anyone comes to where the monster got shot looking for us.



28th Dec, 2009 - 7:24pm / Post ID: #

Page 10 Order Squad Wrecks Exploring

We'll like make a quick check around the building and if there's nothing that shows an entrance then we'll go through the front with weapons armed and all that.



31st Dec, 2009 - 2:05am / Post ID: #

Order Squad Wrecks Exploring

We're responding "yes" but we won't drink whatever is brought to us. Can we like check out the room for exits or whatever meanwhile?



2nd Jan, 2009 - 4:39am / Post ID: #

Exploring Wrecks Squad Order

JB here is what we;re going to do. Pundit will like look around the exit to the right and I'll look around the one on the left. We both have weapons ready if anything.



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5th Jan, 2010 - 2:07am / Post ID: #

Exploring Wrecks Squad Order - Page 10

Just wondering how do you check for traps in this game is it like a special roll or something? If we cannot do that we'll just go ahead and search the room and then take the exit with our weapons out.



5th Jan, 2010 - 2:20am / Post ID: #

Exploring Wrecks Squad Order Science Fiction PBP RPGs - Page 10

The Game Master says...

You have to take into account somethings:

1. The tech level of the trap you are looking for
2. If you have the skill to find it
3. You know what you are actually looking for



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