Hunger Of The Wolf - Page 13 of 13

Well dang it. I guess we have came to another - Page 13 - D&D / Pathfinder Archive - Posted: 3rd Mar, 2009 - 3:08pm

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Post Date: 27th Feb, 2009 - 3:27pm / Post ID: #

Hunger Of The Wolf
A Friend

Hunger Of The Wolf - Page 13

Great we are a wolf now. I say lets all attack the man. Then we can get the orb.

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27th Feb, 2009 - 3:57pm / Post ID: #

Wolf The Hunger

QUOTE
5
You give an almighty howl and lead the pack into the clearing. The Master seems surprised, but is quick to react. He rises from his chair and grabs his wand, sending his horde of spiders against you. You leap over the enclosing circle of spiders and leave your pack to battle them while you take on the Master. His wand allows him to do an extra point of damage to you if he wins the attack round.

MASTER OF SPIDERS Skill:9 Stamina:6

If you reduce him to 2 Stamina points or less, turn to 29.


I miss our sword.

Master Us
9 6 10 14
15 4 19
13 2 18
16 dead 18


QUOTE
29
Just as you prepare to make the killing blow, the Master of Spiders disappears into thin air! Roll two dice. If the total is less than your Skill, turn to 69. If the total is greater than or equal to your Skill, turn to 363.

*dang poofers we roll 9 skill 10*

69
Without wasting a second, you bound across the clearing and seize the orb in your teeth. You then race back to the southern end of the clearing to rejoin the rest of the wolves. Turn to 128.

128
With the still surviving wolves, you head back towards the Master of Wolves' hut. Suddenly, there is a piercing cry from above you and a gigantic eagle with its cruel talons outstretched flies from the treetops straight towards you. If you have the codeword 'parrot' recorded, turn to 105. Otherwise, turn to 358.

*we do not have this*


358
The other wolves flee to the cover of some bushes to your left. If you wish to join them, turn to 25. Otherwise, turn to 345 to face the giant eagle.






Well? Do we fight or run. I think we missed a ton of passwords.



Post Date: 27th Feb, 2009 - 4:17pm / Post ID: #

Hunger Of The Wolf
A Friend

Hunger Of The Wolf Archive Pathfinder / D&D

This eagle is nothing compared to our choppers. I say take him down and enjoy a nice snack of eagle meat. After all they taste like horned Owl. biggrin.gif

27th Feb, 2009 - 4:20pm / Post ID: #

Page 13 Wolf The Hunger

Giant eagle? I don't think so, if the wolves flee then I think I'll join them.



27th Feb, 2009 - 8:36pm / Post ID: #

Wolf The Hunger

we have a tie so 1-3 we bite the bird 4-6 we flee. Rolled 4 so we flee


QUOTE
25
You bound towards the bush, but the great bird blocks your way and begins buffeting you with its wings while emitting harsh cries. Eager to escape this bird, you race southwards down the trail, knowing the other wolves will follow you when they can. Turn to 217.

217
You emerge into a clearing with firmer ground. Several large flat stones are clustered about it, but you are more interested in the hollow tree with a massive hole at the base that stands in the centre of the clearing. You know from past experience that bears often use the hollow tree as a den and to store honeycomb in. You could investigate the tree to see if there is any honeycomb inside although the longer you stay here, the greater the risk of running into bears. If you want to risk it, turn to 151. Otherwise, you leave by following a trail that snakes through the swamp to the west. Turn to 330.


So what now?



Post Date: 28th Feb, 2009 - 3:16pm / Post ID: #

Hunger Of The Wolf
A Friend

Hunger Of The Wolf

I say we keep going we need to get this home to our master. We do not need to be taking our time.

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1st Mar, 2009 - 9:27pm / Post ID: #

Hunger The Wolf - Page 13

QUOTE
330
The trail gets increasingly boggy as you head west and insects fly onto your body, irritating your fur. The vegetation opens up to reveal a T-junction. Another trail leads to the south, while the trail you are on continues west. But another creature lurks in the clearing. It looks like a large fox, but its orange fur is flickering like fire. You have faced such enemies before: it is a firefox. Whenever you win an attack round against the firefox, its body will erupt into raging flames. It if wins the next attack round, it will burn you for 5 points of Stamina damage. After that round it will fight on as normal, but if it is hit again it will use its flame power again unless it is dead. Every time it uses its power it will lose 1 Skill and 1 Stamina point. With a snarl, the firefox bounds towards you.

FIREFOX Skill:7 Stamina:6

If you win, you continue westwards and reach the Master of Wolves' clearing. Turn to 279.


nice puppy ....

foxSkill 7 stam 6 Us skill10 stam 14
13 4 18 14
17 4 14 12
13 2 17 12
14 dead 16

QUOTE

279
You find the Master of Wolves leaning against the wall of his log cabin. A large black wolf sits loyally by him. This wolf is called Fenris by the Master and he is second only to you in terms of strength.

The Master sees you return. 'You took your time', he says in his gruff voice. "I was getting worried." He raises his hands and mumbles some words and you find yourself instantly rejuvenated (restore your Stamina score to its Initial level).

If you have the codeword 'mind' recorded on your adventure sheet, turn to 272. Otherwise, turn to 176.

176
If you have the orb of destiny, turn to 109. Otherwise, turn to 230.

109
You drop the orb of destiny at the Master of Wolves' feet and he rubs your head soothingly.

"You have fulfilled my every expectation," he says with a smile.

Turn to 93.

93
You serve the Master of Wolves faithfully, completely devoted to him and his causes, until one day an adventurer confronts him at his home and you give your life protecting him.


I did not reach this ending when I played it with my boys but was not much better.

so I shall have to dig up another book me thinks.



Post Date: 3rd Mar, 2009 - 3:08pm / Post ID: #

Hunger Of The Wolf
A Friend

Hunger The Wolf D&D / Pathfinder Archive - Page 13

Well dang it. I guess we have came to another end. Yes another book is needed.

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