[party Order] Wolf's Bait - Page 12 of 16

Seeing them with weapons ready Thomas will - Page 12 - World of Medieval PBP RPG - Posted: 4th Feb, 2010 - 8:03pm

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Post Date: 26th Jan, 2010 - 4:59pm / Post ID: #

[party Order] Wolf's Bait
A Friend

[party Order] Wolf's Bait - Page 12

OK We will first approach the intersection listening for noises. Once we are at the intersection we will look down the North passage to see if we see or hear anything then check to see if there is a light source down there by placing the lantern under a cloak for a short period of time. We will then do the same for the south passage.

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Post Date: 26th Jan, 2010 - 7:48pm / Post ID: #

[party Order] Wolf's Bait
A Friend

Bait Wolfs Order party

We will listen to the voices to see if we can get a count of the number of bandits to the north. We will make sure to keep a eye on the passageway to the south. We will keep weapons at the ready.

Post Date: 28th Jan, 2010 - 9:08pm / Post ID: #

[party Order] Wolf's Bait
A Friend

[party Order] Wolf's Bait RPG PBP Medieval World

If we do not hear, see or smell anything in the south passageway we will slowly move down the north passageway listening to the bandits talk. We will get as close as we can while remaining unseen. We will put the lantern behind a cloak so it does not shine much to the front.

Post Date: 1st Feb, 2010 - 4:50pm / Post ID: #

[party Order] Wolf's Bait
A Friend

Page 12 Bait Wolfs Order party

Thomas rolls a 1 and Daphne rolled a 12 so we both made it. I guess Wanderer made the noise.

Knowing that they know we are out in the passageway we move forward into the room with weapons at the ready. Thomas will be first in with wanderer second and Daphne bringing up the rear with weapons at the ready. Thomas will attack the closest bandit he sees.

1st Feb, 2010 - 4:54pm / Post ID: #

Bait Wolfs Order party

The Game Master says...

No, Wanderer is too professional for that, I just continued the Game so it stays below two days.

Please send me your rolls. When you've done that I will continue the story.



Post Date: 2nd Feb, 2010 - 4:01pm / Post ID: #

[party Order] Wolf's Bait
A Friend

[party Order] Wolf's Bait

For the walking quiet rolls Thomas rolled a 1 and Daphne rolled a 12. Both are below our body.

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2nd Feb, 2010 - 4:13pm / Post ID: #

[party Order] Wolf's Bait - Page 12

The Game Master says...

Sorry that should be combat rolls, noise was already made despite your rolls.



Post Date: 4th Feb, 2010 - 8:03pm / Post ID: #

[party Order] Wolf's Bait
A Friend

[party Order] Wolf's Bait World Medieval PBP RPG - Page 12

Seeing them with weapons ready Thomas will walk in further to engage the next closest bandit. While walking in to the room Thomas will tell them, " Prepare to die!"

Wanderer and Daphne will follow Thomas into the room to help in the killing.

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