Dungeons & Dragons 3.5 Create Characters For Play By Post - Page 101 of 112

Ok and thankyou for all your patience's - Page 101 - D&D / Pathfinder Archive - Posted: 24th Feb, 2018 - 8:03pm

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Post Date: 24th Feb, 2018 - 7:21pm / Post ID: #

Dungeons & Dragons 3.5 Create Characters For Play By Post
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Dungeons & Dragons 3.5 Create Characters For Play By Post - Page 101

Oh so the 11 and 8 I had are not used and discarded and I keep the 18 17 15 and 13.

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Post Date: 24th Feb, 2018 - 7:25pm / Post ID: #

Dungeons & Dragons 3.5 Create Characters For Play By Post
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Post Play Characters Create Dragons and Dungeons

You use all six rolls place one in each of Strength, Dexterity, Constitution, Intelligence, Wisdom and Charisma. Six slots six scores.

Post Date: 24th Feb, 2018 - 7:27pm / Post ID: #

Dungeons & Dragons 3.5 Create Characters For Play By Post
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Dungeons & Dragons 3.5 Create Characters For Play By Post Archive Pathfinder / D&D

Oh my bad there and damn that's a tough choice also what does my new rolls mean.

Post Date: 24th Feb, 2018 - 7:33pm / Post ID: #

Dungeons & Dragons 3.5 Create Characters For Play By Post
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Page 101 Post Play Characters Create Dragons and Dungeons

Most of the stats are self explanatory, which of them are most important varies depending on your class. It sounds like Dexterity will probably end up being your top priority.

Incidentally, the class you are thinking of is spelled Rogue. Rouge is a type of makeup.

Rogue is a possibility, they mainly focus around sneaking, spying, and hitting an enemy's weakspots.

If you meant using speed as an advantage literally, there is also the Scout. They're similar to rogues in some respects, but instead of sneaking, they're all about staying on the move and highly mobile

Swordsage (A versatile martial master), Monk (Unarmored martial artist), and I think a few others also have bonuses to speed that can be enjoyed to good effect.

Post Date: 24th Feb, 2018 - 7:38pm / Post ID: #

Dungeons & Dragons 3.5 Create Characters For Play By Post
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Post Play Characters Create Dragons and Dungeons

Thanks and I will stick with rogue though scout is appealing the opportunity's of later on using flight to spy or ambush is to hard to resist and I was serious I did my money rolls that KN asked me to do but don't know how to read the results.

Post Date: 24th Feb, 2018 - 7:57pm / Post ID: #

Dungeons & Dragons 3.5 Create Characters For Play By Post
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Dungeons & Dragons 3.5 Create Characters For Play By Post

Ok your fur /hair will be grey Your eyes are mis matched so roll two more D20s you have 90 gold to spend on supplies. You are of average height and a little over average weight. I will get you those numbers soon as I complete your race. Mainly you are a humanoid of medium to large sized. You have hands but you look like a wolf and horse cross bred. You stand 6' 4" in height and weigh about 240 pounds.

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Post Date: 24th Feb, 2018 - 8:01pm / Post ID: #

Dungeons & Dragons 3.5 Create Characters For Play By Post
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Dungeons & Dragons 3.5 Create Characters Play Post - Page 101

Okay, so Rogue it is.

My suggestion on stat priority: Dexterity>Int>Con>Charisma>Wisdom>Strength

If not particularly concerned with social skills, you can probably drop Charisma down below Wisdom.

Kn, what kind of racial stat modifiers are you thinking of?

Post Date: 24th Feb, 2018 - 8:03pm / Post ID: #

Dungeons & Dragons 3.5 Create Characters For Play By Post
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Dungeons & Dragons 3.5 Create Characters Play Post D&D / Pathfinder Archive - Page 101

Ok and thankyou for all your patience's while I work out making sky and for all help as for mods I would mostly be hearing and smell not sure about the wings and KN I will need to edit my description of his quickly to grey for his fur instead of the reddish brown I put.

Reconcile Edited: redsopine on 24th Feb, 2018 - 8:07pm


 
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