Indeed, you could wander off in our direction and hope to find us, but that's a pretty good way to get killed. Kn's not going to pull his punches by much if you wander into something you can't handle.
My suggestion would be to find something you can do while we wrap things up with the gnolls, an effort that looks like it will take a while. Every community is going to need more help and/or provide more opportunities than just an extra hand for weeding, you just need to find out what.
I'm just curious as to the whereabouts of all the other characters. It appears that they have slipped off the radar? Either that or are on a completely different map?
I'm referring to Iidrahil (Rogue/Fighter), Zork I (Fighter), Arkanoth (Bard), and Faerydae (Cleric).
There are others, from the beginning but must be inactive?
So I can assume that there is just Albrecht (Druid), Bastion (Warblade), Avan Ohek (Druid), with Bastion the Leader remaining?
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That is correct, those three are the active players. The others, for one reason or another, have left the game.
I should note that Bastion's not an official leader of the group. He just ends up making a lot of the plans, since he's the tactically minded type.
KN, I actually counted on needing to make some concentration checks, and have them rolled in the dice that are waiting to resolve. There are 3 concentration checks (One for each round of action I have rolled damage).
Daishain, I was casting first then moving, as I thought there was a little more time before the thing reached me, as you were withdrawing and it seemed to follow for a round.
*laugh* Well darn that crossbow does some good damage too. I guess you will have to look back at some notes.
Yes it suddenly moved in Albrecht's direction and moved quickly to put him well within melee range.