Violence & Sex in Games - Page 19 of 23

While I understand the angle you are taking - Page 19 - Computer Issues, Video Gaming - Posted: 3rd Mar, 2016 - 6:26pm

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Poll: I think Violence and Sex in video games is...
17
  Terrible and should be removed       29.82%
16
  Okay once it is done in good taste       28.07%
24
  Fine, nothing wrong with it at all       42.11%
Total Votes: 57
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Discuss  Violence & Sex in Games Is all that violence and sex in video games really necessary to entertain?
11th Dec, 2015 - 12:45pm / Post ID: #

Violence & Sex in Games - Page 19

I agree Pagan. If someone is mentally disturbed, it is more likely to help them distance themselves from reality, whereas a person of sound mind will realize that it is just a game, whether they are a child or an adult.



25th Dec, 2015 - 11:26pm / Post ID: #

Games Sex and Violence

For those of you wondering where violent games are heading check the new scandalous one in production: Yandere Simulator. It allows you to plot a murder through stalking, bullying and the gory act of killing itself. How people could take time to both play and be entertained by such things is in itself outrageous.



4th Jan, 2016 - 9:09pm / Post ID: #

Violence & Sex in Games Gaming Video & Issues Computer

A desensitized society looks for more shocking thrills each time being less amused by the last act of violent amusement.



4th Jan, 2016 - 9:34pm / Post ID: #

Page 19 Games Sex and Violence

I don't think you can blame society as a whole. Instead, it's more a matter of ease of communication and changing distribution models.

Social media allows communities to form around any sort of shared interest, no matter how niche. With online distribution, the barrier to entry for a market is much lower than ever before, allowing those niche markets to be served.

Extreme Games like Rapelay, Yandere Simulator, or even Hatred, are niche products.

That said, video games have been comfortable with violence for a while and are getting more comfortable with Sex. Witcher 3 is a triple A title with fairly graphic relations. So long as it's advertised and rated accordingly, I think that's fine, especially in a world where explicit pornography is so trivially easy to access.



5th Jan, 2016 - 12:27am / Post ID: #

Games Sex and Violence

For me you buy what you can handle. If that's what you want and you're not acting out the events then why not? We're in the digital age so you can stay home and pretend. Everyone else as to LARP or fantasize to get it done. lol



5th Jan, 2016 - 12:56am / Post ID: #

Violence & Sex in Games

I think, in general, that you buy what you want to enjoy more so than what you can handle.

Video Games are an art form that people use for escapism, much like cinema. It's far younger than cinema though, so is still maturing and going through growing pains. There is an audience for cinema with content most people would find disturbing, so I can't be too disturbed by finding the same thing in Video Games.

So long as media is clearly labeled and marketed appropriately, it doesn't bother me, because I can avoid content I don't want to put in my brain. I'll never play Yandere Simulator, much like I'll never sit through the Serbian Film, and yet I've a hard time condemning their existence.



Post Date: 3rd Mar, 2016 - 5:53pm / Post ID: #

Violence & Sex in Games
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Violence & Sex Games - Page 19

Attached Image QUOTE (JB @ 21-Dec 02, 11:49 AM)
Poll voting options:
Terrible and should be removed
Okay once it is done in good taste
Fine, nothing wrong with it at all

I didn't view any of those three choices as appropriate. I do see both sex, and violence, as issues of concern in video games. My view is that even though they may contribute to inappropriate exposure of these elements to children, and, they may even contribute to problems with adults, the alternative, if it was even possible, would be worse.

I think it should be obvious that we cannot stop video games from containing violence and/or sex - that it would be foolish to even try. I imagine that a "Digital prohibition" would be even less successful than past prohibitions on physical substances, such as alcohol were - dismal failures on so many levels.

But for the sake of discussion, let's pretend that we somehow could prevent the creation of all sexual and/or violent video game content. I see that as creating more problems than it solves. What sane person would propose that we directly edit the minds of all citizens to remove thoughts and ideas which don't conform to ideal societal norms and morals? None, I think. We cannot be both human, and perfect - the two conditions are exclusive by definition. Presumably we all have flaws best not exposed to the public?

Let's pretend that I like to fart in people's faces (I do not, but I think it's a decent example for discussion). Let's also pretend that I am incapable of finding a consenting adult who will allow me to do so, or, perhaps that the lack of consent is an essential part of my desire? Does enabling me to "Virtually" carry out my fantasy in the "Fart on people who don't want you to" video game necessarily make it more likely for me to commit this heinous act in real life? Or could it perhaps, be a vehicle which allows me to avoid doing so?

Based on all articles that I have read relating to the effect of video game violence there seems to be a consensus that there is no statistically valid link between video game violence and increase in real life violence committed by people playing those video games. I am skeptical of those articles, but that still doesn't mean that attempting to ban video game violence can possibly be done in any sensible (Or even meaningful) way.

3rd Mar, 2016 - 6:26pm / Post ID: #

Violence & Sex Games Computer Issues & Video Gaming - Page 19

While I understand the angle you are taking on this your analogy is like saying its better the young ones drink beer rather than smoke coke. While the beer might be bad it doesn't mean I would encourage it nor promote it as part of entertainment when they could have orange juice. Remember the days of pong and how people were addicted to it? Sex and violence wasn't even a thought, a sneaky person looked to magazines and videos for that but since the younger generation had a harder time getting access to those adults didn't consider it like they are now because its so prevalent.



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