
"I'm grateful, thank you. I feel indebted, and sorry for your loss." Glem says. After a pause he asks "Where are we? Can they track us?" After being answered, he introduces himself and asks who the necromancer is.
"W-we are at my sssmmall h-house in the m-m-middle of the sssouthern desert. And th-they c-c-can't track us! I t-t-teleported us awwayyy..." He replies. "M-my name? O-oh yesss, I a-a-am Ferrillll..."
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(Sorry, I was trying to do this and homework at the same time, I will try not to miss anything next time.)
Krusten makes he way to and rejoins the carvan. After a few more miles of travelling, they settle down. The caravan's leader walks up to Krusten and says, "I need somebody to scout ahead and see if there are any oasises within the next few miles. We don't want to get caught in a sandstorm without water, we have enough for several weeks, but sandstorms can last up to a month or more. Are you up to it?" Edited: gunner1116 on 17th Nov, 2011 - 4:06am
"I feel your powerful energies, you must be a necromancer," Glem says. "I have dabbled in dark arts but haven't had any formal teaching. There's much guesswork in my knowledge. The best you could help is to look at this." Glem pulls out his crude, wooden Unholy Symbol. "I attempted to curse it myself over a matter of months. I haven't tested it yet. If you could tell me that it works, then my guesses were correct."
Glem also tells him that he wishes to learn more of Nerull and necromancy.
"Hmmmm.... I-I can feel itss d-darknessss. But I-it isssn't sstrong. Asss f-for teaching you, a-are you ssure y-y-you want t-to take thisss path?" The necromancer says to Glem. He looks away quickly and begins to look for something on a bookshelf while waiting for an answer.
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After travelling for quite some time, Krusten can see a lone tree in the distance. It appears to be an oasis, but as she gets closer it vanishes. Then reappears suddenly elsewhere. Krusten knows that this can only be the work of magic. Someone trying to lure a tired traveller into following the suppossed oasises.
(Will Krusten go back and report the oddity, or investigate it on her own? Or, does she have something else in mind?)
Krusten ignores the illusion and keeps on the path south, the path the caravan will likely follow, to see what is ahead. Regardless to what she sees she will eventually turn back to report all she has discovered so far.
Krusten simply continues on for a while, but manages to find nothing. It seems to be an uneventful journey back when suddenly a lone figure appears in the distance. Krusten can't tell if he is hostile or not right now, but she can tell he is very heavily armored.
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(Sorry I didn't say this ealier ICon, but Glem can now level up to level 2. And as for the command spell, you simply cast it and the creature takes a Will check, if they pass, it is negated. At least, I am pretty sure this is how it works.)