D&D 3.5 Missing Ships Game - Page 18 of 31

Asthelion turns away from the pirate for a - Page 18 - D&D / Pathfinder Archive - Posted: 12th Apr, 2012 - 1:46am

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Missing Ships Oliron As Dungeon Master - Adventurers are needed to investigate and locate the missing ships cargo and crew. This quest (D&D 3.5) is only one adventure, not a campaign. To participate create your character HERE for approval. Dungeons and Dragons
9th Apr, 2012 - 6:39pm / Post ID: #

D&D 3.5 Missing Ships Game - Page 18

You pour the water into Jeffrey's mouth (his hands are bound). He drinks heartily getting much of the water on his face.

Coughing he recovers stammering, "What's yer deal mates, what arre yeh on about? If yeh ain't going to kill me then untie me. Were'm I going to run aye, ya got me."

Hunched over, Jeffrey's long matted hair covers his face.



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Post Date: 10th Apr, 2012 - 4:06pm / Post ID: #

D&D 3.5 Missing Ships Game
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Game Ships Missing Dragons and Dungeons

"Well we both know that's not true now don't we?", Asthelion said quietly, "You seemed perfectly fine with running away yesterday when your bonds broke. Now why don't you tell us where you were running and what you were doing out here?"

10th Apr, 2012 - 10:45pm / Post ID: #

D&D 3.5 Missing Ships Game Archive Pathfinder / D&D

Rather off topic, but...
I want to appologize to the moderators for my mispelled words. I don't know if it pops up on a list or screen for you guys. I'm guessing it is probably annoying but I sort of have to mispell in this case.


The pirate looks up at you threw his hair, "I was runnin' to get away from yeh, you killed Pete. Why'd yeh kill Pete aye?"

Reconcile Edited: Oliron on 10th Apr, 2012 - 11:02pm



Post Date: 10th Apr, 2012 - 11:15pm / Post ID: #

D&D 3.5 Missing Ships Game
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Page 18 Game Ships Missing Dragons and Dungeons

"Talk to my partner about that", Asthelion says off-handedly, "Ok so let me get this straight here. You say you have no where to run and you're right. So do you mind telling me what you're doing out in the middle of no where? And what this is for?" the rogue gestures towards the artificial lighthouse.

11th Apr, 2012 - 6:58pm / Post ID: #

Game Ships Missing Dragons and Dungeons

Jeffrey pauses for a few moments clearly in deep thought, "That, oh, yeah uhh, that be our lighthouse for the boats ya see. Yeeah, thar be some lizard-men round here, killed the family in the lighthouse over thar. (He points to the lighthouse on the island) So we made another one, so as boats wont be crashin'."

Jeffrey's cracks a grin on one side of his mouth revealing stained yellow teeth.

Reconcile Edited: Oliron on 11th Apr, 2012 - 7:16pm



Post Date: 12th Apr, 2012 - 12:12am / Post ID: #

D&D 3.5 Missing Ships Game
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D&D 3.5 Missing Ships Game

"If you're just the kindly servant-hearted person you pose yourself to be, helping the ships and all, why don't you just go work the abandoned one?", the rogue pressed.

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12th Apr, 2012 - 12:59am / Post ID: #

D&D 3.5 Missing Ships Game - Page 18

Sense Motive(-1): 1

Avan grabs athelion's arm and whispers "We'll have to check the lighthouse then, just to check his claims. I'll leave it up to you what to do with him and his inventory."



Post Date: 12th Apr, 2012 - 1:46am / Post ID: #

D&D 3.5 Missing Ships Game
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D&D 3.5 Missing Ships Game D&D / Pathfinder Archive - Page 18

Asthelion turns away from the pirate for a moment to speak to Avan.

In hushed tone, the rogue replies, "We will but something doesn't add up here. Pirates don't usually care about other ships in fact the more plunder the better for them. Also I'm still curious as to the nails in the ashpile up on the fake lighthouse. Not to mention, if there really are lizard-men on this island, then I don't care how stupid these two pirates might be, they wouldn't come to this island only as a pair. Something's not right."


 
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