Bruconero's Dungeons & Dragons 3.5 Player's Hub - Page 11 of 78

Bruconero, have you ever tried using MapTool? - Page 11 - D&D / Pathfinder Archive - Posted: 14th Dec, 2012 - 7:32am

Text RPG Play Text RPG ?
 

04th May 2025's Text Adventure:
Choose Your Medieval Fantasy Character:

Fighter
Fighter
Barbarian
Barbarian
Rogue
Rogue
Ranger
Ranger
Draconian
Draconian
Paladin
Paladin
Warlock
Warlock
Wizard
Wizard
Cleric
Cleric

+  « First of 78 pgs.  7 8 9 10 11 12 13 14 15  ...Latest (78) »
Posts: 620 - Views: 29542
Closed
Bruconero's Dungeons & Dragons Bumi World Setting Only Players with already approved Characters should Post in this Thread. To have your Character approved you should start Here first.
Bruconero's Dungeons & Dragons 3.5 Player's Hub Related Information to Bruconero's Dungeons & Dragons 3.5 Player's Hub

RPG Etiquette Do Not Post Off Topic or Personal Interests Here.
Learn the differences between: Off topic, Out of Character and Your Introduction.
Unrelated RPG content that is not specific to this game may be removed without notice.

13th Dec, 2012 - 6:26pm / Post ID: #

Bruconero's Dungeons & Dragons 3.5 Player's Hub - Page 11

Don't worry, K, no problem at all. Slowly you will learn how to roll and act in every situation. You can act now but you are in melee so have to use your spear. You were very unlucky with the rolls until now... Don't lose faith. Edit: You only have one attack per round, except in special situations. Do you want to roll again or I use the first one?

Reconcile Edited: Bruconero on 13th Dec, 2012 - 6:42pm



Sponsored Links:
13th Dec, 2012 - 6:48pm / Post ID: #

Hub Players Dragons and Dungeons Bruconeros

I usually roll two times so you can use it as you like and I don't have to do it each time, the less I roll the better for me. wink.gif



14th Dec, 2012 - 1:22am / Post ID: #

Bruconero's Dungeons & Dragons 3.5 Player's Hub Archive Pathfinder / D&D

Ok, but that's confusing for me. For extra d20 that's not a problem, but for skills checks, saving throws and attacks you should only roll once. In this particular case, for instance, you miss with the first and hit with the second. You can understand that you put me in a difficult situation specially because you just received 7 points of damage and now have only 3 hit points left. I'll ignore both rolls and reroll your attack. Edit: Reading again your in-game post, I saw that those rolls still don't include the modifiers so you hit with both. But try to roll once in the future.

Reconcile Edited: Bruconero on 14th Dec, 2012 - 1:31am



14th Dec, 2012 - 2:40am / Post ID: #

Page 11 Hub Players Dragons and Dungeons Bruconeros

Update. They are wild dogs (similar to jackals or coyotes) not wolves. If they were wolves you would be all rolling abilities again, I fear. What iCon said about damage is totally accurate. KittenPunk: the quarterstaff scores criticals only on a natural 20. Anyway, you would not need to roll the attack twice (that's only for criticals on ranged touch, if the spell allows for it). You just roll twice on damage. A suggestion: start playing the cleric or somebody could die. A Paladin can handle two wild dogs and I prepared (and simulated) the encounter counting that the party had a healer. As for Krusten, you can't see her but you heard the scream and is not too far. But I would worry more about Jonathan: did you guys realize he is alone against three? FoxRogue: it would be wise to finish off the wounded first. If you are not specific, I'll choose your target randomly. Updating the game now.



Post Date: 14th Dec, 2012 - 3:14am / Post ID: #

Bruconero's Dungeons & Dragons 3.5 Player's Hub
A Friend

Hub Players Dragons and Dungeons Bruconeros

Was my plan to head for the scream on the next round. Was not going to just run off with 2 dogs and only me a long side the cart some times it is hard to see a layout where every one is in a forum game like this, so I had not realized someone else was say near by me enough that I was not the only one with in protecting the kids- from the 2 dogs distance.

And, thanks I could not recall if Quarterstaff had expanded critical's 19-20 or not. I don't know why I thought you had to confirm a critical. Like I have said before its been a long- long time since I played Dungeons and Dragons, maybe 3 years, since I last played at all, and about 5+ yeas since I played a cleric.

Anyhow, I have a question can you move and attack in 1 round? I know a spell takes a full action most of the time, but can I still start moving toward where the scream came from having taken a swing at the wold left standing by me?

14th Dec, 2012 - 4:23am / Post ID: #

Bruconero's Dungeons & Dragons 3.5 Player's Hub

I was not criticizing anybody, just giving some inputs to get some feedback. Is my first time in play by post too and I chose to put many opponents to understand how you guys would percieve the layout without miniatures. I made a mistake; I should write an introduction describing positions and distances in detail. I tried to do it with the story of the cat and the visions but was not enough. On these things, I need your help. Always ask if something is not clear. In the beginning we all have to adapt to this new way of playing and I really need your feedback.



Make sure to SUBSCRIBE for FREE to JB's Youtube Channel!
Post Date: 14th Dec, 2012 - 4:41am / Post ID: #

Bruconero's Dungeons & Dragons 3.5 Player's Hub
A Friend

Bruconero's Dungeons & Dragons 3.5 Player's Hub - Page 11

It's ok, that is why I asked how far she was or if I could even see her. Out of game I know she was in the woods. In game Anntreen only knows she was travailing a long with us but her own way- a head and in the woods some where. She has no clue where she is in game, but out of game it would help to know if shes really far away and not worth me moving aka "The [scream] sounded far off", or near by and I could probably take that from "The sounds of combat and a scream can be heard only 10 feet a way threw the tress."

Details are more key then ever in a play by post game, but you are doing a [great] job so far. Yes, more info is wanted but I have always wanted more info even from the DM's I had when playing a round a table.

There is a huge magical world inside of a DM's head the trick is getting all that information out to the players with out it taking a novel of reading is the hard part. I know you will do fine however, I just look forward to it most of all.

14th Dec, 2012 - 7:32am / Post ID: #

Bruconero's Dungeons & Dragons 3.5 Player's Hub D&D / Pathfinder Archive - Page 11

Bruconero, have you ever tried using MapTool? [..] If the forum allows you to post pictures (or maybe a link to a picture?), you could post a screenshot of combat at the start of each round with a hex or square grid displayed so that folks can see distances easily.

Edited Message Edited...
Persephone: Linking to external sites or referencing them for the sake of "Look at this" is not allowed here and is considered a form of spamming. See Constructive Posting Policy.


Also, Hello, everyone! I'm Luke. I'll be playing the Halfling Sorcerer, Ferrin Stoutlegs, who was just approved and will be joining you just as soon as this messy business with the hungry "Pets gone wild" is over with [..]
Edited Message Edited...
Persephone: Please edit your Post rather than double Post. See Constructive Posting Policy.




 
> TOPIC: Bruconero's Dungeons & Dragons 3.5 Player's Hub
 

▲ TOP


International Discussions Coded by: BGID®
ALL RIGHTS RESERVED Copyright © 1999-2025
Disclaimer Privacy Report Errors Credits
This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,
This International Discussions custom Play By Post Pathfinder Role-playing Game uses trademarks and/or copyrights owned by Paizo Publishing, LLC under permission. More details can be found in the first Post of any Pathfinder RPG. Wizards of the Coast are he trademark owners for D&D and likewise allow the use of their system under permission.