Oinodaemon's "Into The Darkness" 3.5 RPG - Page 11 of 49

"Well, let's see were his head - Page 11 - D&D / Pathfinder Archive - Posted: 13th Mar, 2013 - 9:26pm

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Best of  Oinodaemon' s This is the MAIN Game Thread for those who already have a Character created. Do note that although the backbone is Dungeons & Dragons the game rules have a strong variant side. Check Oinodaemon's "Into The Darkness" Rules And Setting for details.
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Post Date: 12th Mar, 2013 - 11:26pm / Post ID: #

Oinodaemon's "Into The Darkness" 3.5 RPG
A Friend

Oinodaemon's "Into The Darkness" 3.5 RPG - Page 11

Well I guess I shall walk then. Good day to you sir. Forthan will turn and walk back to the main market place if there is one of a central inn.

Out of Character: what is the time of day currently. What do I see while I walk around. I do keep a hand on my purse so it is not taken unaware.

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13th Mar, 2013 - 1:59am / Post ID: #

RPG Darknessquot quotInto Oinodaemons

Forthan- The streets are wooden boardwalks on wooden stilts raised two feet out of the mud. It is a little after noon, and it only recently stopped raining. You are dry, because there are large trees in the temple. The buildings are somewhat shabby, and there are no people out, probably due to the gray sky overhead. Sunlight comes down in spots. There are many alleys, and the streets themselves are a warren. There are no other shops in sight from the front of the Stables. You seem to be on a major street, as it is larger than the streets that branch off of it. You are feeling quite healthy and vigorated. The main street proceeds North and South, South leading directly back to the temple.



Post Date: 13th Mar, 2013 - 4:05am / Post ID: #

Oinodaemon's "Into The Darkness" 3.5 RPG
A Friend

Oinodaemon's "Into The Darkness" 3.5 RPG Archive Pathfinder / D&D

Forthan is going to look for a inn or a tavern where he can sit for a bit and get a drink and possibly over hear some gossip or the latest rumors that are going around.

13th Mar, 2013 - 4:45am / Post ID: #

Page 11 RPG Darknessquot quotInto Oinodaemons

Forthan- You proceed North down the street, and eventually a three story building with a sign bearing the words "The Drunken Walrus" comes into view. The Inn is oddly quiet, considering the rain only recently stopped coming down. The sound of a woman shouting from behind the building reaches your ears, but you are unable to make out specifics. The boardwalk continues into the alley, terminating in a ramp. Farther down the alley, to the left, is where the voice is coming from. Muddy hoofprints and tire tracks mar the ramp leading into the alley.



13th Mar, 2013 - 3:59pm / Post ID: #

RPG Darknessquot quotInto Oinodaemons

Quasar walks on the side of the horsecart that is bringing the wounded men to the temple. He doubts that Kevon will be able to shed more light on their quest for the accursed crown. He already talked to him about that subject and the man didn't know more than the party actually learned in the last few hours. Somebody mentioned adventurers going rogue after starting that same quest but, also in this case, Quasar doubts that's the explanation for Kevon's madness. He said he just learned about the fabulous prize for the recovery of the relic in that same tavern, talking with the dark haired barmaid.
Bringing him to the healer could be a waste of time. As for the money, he is not willing to put a single bended coin for the cures.



Post Date: 13th Mar, 2013 - 8:13pm / Post ID: #

Oinodaemon's "Into The Darkness" 3.5 RPG
A Friend

Oinodaemon's "Into The Darkness" 3.5 RPG

Arathriel is thinking the back on the events that unfolded at the inn... It still doesn't make sense to him how some one who was as drunk as kevon could go from a drunken stooper to running around hacking people with his sword... He hopes that some light can be shed on what cause# this and wether or not it has anything to do with this crown business. Arathriel is not willing to spend any gold on helping kevon unless he has a considerable among of information that is both relevant and useful. Arthriel turns to Quasar and Zed Thorn " what should we do with Kevon once we find out what he knows?

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Post Date: 13th Mar, 2013 - 8:33pm / Post ID: #

Oinodaemon's "Into The Darkness" 3.5 RPG
A Friend

Oinodaemon's "Into Darkness" 3.5 RPG - Page 11

Forthan will continue past the alley and enter the inn. The lady could have been yelling at the help so it probably nothing. Upon entering the inn he will seek out a table with a wall to his back where he can see pretty much all of the inn and still have a clear path to the front and any other exit.

13th Mar, 2013 - 9:26pm / Post ID: #

Oinodaemon's "Into Darkness" 3.5 RPG D&D / Pathfinder Archive - Page 11

"Well, let's see were his head is at after we get the information, if he is going to interfere then maybe we can turn him in to the Watch, maybe we'll get a little gold out of it, also." Zed says to the group.




 
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