Mission: Locker Room - Page 2 of 3

In the morning you are both brought before - Page 2 - Matrix Trilogy - Plugged RPG - Posted: 13th Mar, 2005 - 2:18am

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Matrix RPG
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28th Feb, 2005 - 6:47pm / Post ID: #

Mission: Locker Room - Page 2

Matrix

You make yourselves look busy as you wait for the thugs to disappear into the crowds of Zion. You quickly enter the locker room to find your co-worker, a scrawny looking guy, beaten up quite a bit and slumped on the floor. Your concern about him being murdered is elevated when he opens his eyes to view your entrance...

"Takkkee me 'ughhh' to the medics"

GM: Say what you will do now.



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2nd Mar, 2005 - 10:16am / Post ID: #

Room Locker Mission

Matrix

Seeing his need for a medic you bend over to pick him up carefully when you hear a last sigh and his body becomes lymph in your hands. By the time you get him to a semi standing position you realize... he is dead.

GM: What will you do now?



5th Mar, 2005 - 12:11am / Post ID: #

Mission: Locker Room RPG Plugged Trilogy Matrix

Matrix

Having never been in such close proximity to a dead person your heart begins to pump intensely as his blood is smeared on your shirt. You stand there wondering what to do as you rest the body back on the ground. You are now agitated and move your hands from your hips to your sides then to your hips again and you ponder what to do next as you look at each other and then at the body as though it were suddenly going to jump back to life. In your moment of indecision you suddenly hear a voice behind you...

"What are you doing?"

You spin around to see a few workers come into the locker room. They look at you and then look at the body on the floor. They then watch you with a frown on their face and you can already see what they are presupposing.

GM: Say what you will do now.



6th Mar, 2005 - 8:16pm / Post ID: #

Page 2 Room Locker Mission

Matrix

Oil says, "This is not what it looks like," to the workers who have just entered and proceeds to describe what happened.

"We were here in the locker room when we heard thuds and noises of bullying. When seeing two big bullies beating the worker, we went outside to search for help, but before we could find any, the two bullies were already out. We hurried back into the locker room, and found him dead."

To which one guy runs out the room while indicating that he will get help and a wide eyed woman says, "Uhuh, and hat is why you have blood all over your clothes like that?"

You then notice that she pulls out from her utility belt some kind of repair tool and says,

"stay where you are...."

GM: Say what you wish to do now.



9th Mar, 2005 - 2:17am / Post ID: #

Room Locker Mission

Matrix

Seeing the attitude of the woman holding what seems to be a heavy wrench with a sharp end makes you stay exactly where you are just as some guards come in look down at the body and then ask what is going on here. You feel that you may need to take some kind of action now rather than let things happen to you.

GM: Say what you will do now.



12th Mar, 2005 - 12:06pm / Post ID: #

Mission: Locker Room

Matrix

You stand there mumbling and they, the guards, immediately arrest you. You are taken to different holding cells, because of your gender where you can do nothing more than await the turn of events to follow. Eventually you are told that you will be brought before a member of the Council in the morning to stand the charge of murder. Within the holding cell is an unkept bed and toilet. All around you is metal.

GM: Say what you will do now.



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12th Mar, 2005 - 8:15pm / Post ID: #

Mission Locker Room - Page 2

Matrix

Your pleas are not understood (there is no system of a lawyer and a phone call) and the guard laugh at you saying...

"What, you think your still in the Matrix?"

You are then told that in the morning you will be taken before a member of the Council.

GM: Say what you wish to do now before the morning.



13th Mar, 2005 - 2:18am / Post ID: #

Mission Locker Room Matrix Trilogy Plugged RPG - Page 2

Matrix

In the morning you are both brought before a Member of the Council. he looks you over and then exclaims,

"We have never had such a heinous crime in a long while within Zion, being that I am charged with seeing justice done you can be sure that I will do so with no impartiality. How do you plead?"

You both answer not guilty and statements are heard from each witness, the guards and yourselves. The outcome of this case plus your non-action prior to it make you look very guilty.

GM: Go to the Dice Page and roll - put 'Trail for Murder' as the reason for the roll. Each of you will need to make below your charisma rating with a modification of +15 for the Councilor to be sympathetic with you. When both persons have rolled then the leader should post the results in party order along with any final decision you wish to make.



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