Diarmadhim
A Friend
ICon Kingmaker Pathfinder Rules Setting Question D&D / Pathfinder Archive - Page 13
QUOTE Out of Character: That is a really strange rule... A player's CR is technically his class level -1. So you are fighting a harder challenge, assuming you succeed, and gaining XP. But it is stretched out over the whole day...
I'll see if I can come up with something.
For now, why don't you both enjoy 200 XP for arriving at Oleg's!
Thank you for the XP! I think you're reading the rule a little differently and that's why it seems strange. I'll give an example to try and explain "Spending 1 day of downtime adventuring earns you XP as if you had defeated an opponent whose CR was equal to your character level.. .. You do not earn any treasure or other capital for downtime adventuring." (PFSRD, Downtime, Earn XP - it's also described in the Ultimate Campaign book.)
Example: I'm 1st level, so one day of adventuring would give me XP equal to defeating a CR 1 monster (400 XP). If I were Level 5, it would give me the XP equal to defeating a CR 5 monster (1,600 XP). What's great about the rule is that no one can use it to get ahead of the other players. They can only use it to catch up to the person with the most XP (I figured you might be interested in it since you had written you would increase everyone's level to 5 or something upon starting the next module).
There is a setback to it though. According to the rule, we don't get any gold for adventuring this way. That will lead to anyone using it being underpowered gear wise for their level - another Dungeon Master I know ruled that anyone leveling by using the rule would only get the minimum wealth on the level-dependent bonuses table.
Example: Let's pretend I just hit level 2 (1,300 XP) and the highest level player is level 3 and has 3,800 XP (Just to make it different). I could use the rules to adventure, gaining 600 XP per day (CR 2 XP reward). The 1st day of downtime adventuring would give me +600 XP and I'd now have 1,900 XP total. Day 2 would give another +600 XP for 2,500 XP total. Day 3 would give me yet another +600 XP for 3,100 XP. The 4th day would be the last day I'd get the XP for a CR 2 encounter. Gaining +600 XP would put me at 3.700 XP. I'd now be level 3 and just 100 XP off of the highest level player. If I chose to, I could downtime adventure for one more day and it would give me the 100 XP necessary to fully catch up (Because you can never surpass the highest player with this rule from Ultimate Campaign), or I could decide to go do one of the other downtime activities (Which would probably be a better choice).
Now normally this would mean I'm a level 3 character with the wealth of a level 2 character. That will mean I'm underpowered, which isn't a good thing. Encounters are created with characters having a certain minimum wealth in mind - CR 3's expect the players to have at least 3,000 gp in wealth. My 2nd level character likely only had 1,000 gp (That's the recommended minimum wealth for a level 2 PC). I've had Dungeon Master's rule that you are awarded the difference of the minimum recommended wealth for your old level and that of your new level (So in this case, 3,000 - 1,000 = 2,000 gp would be given to the character).
That all being said, I'm cool with whatever you decide :D If needs be I'll go out and just start exploring like a mad man with Caelum until we catch up the old fashioned way!