I guess that only matters for those Dungeons & Dragons fanatics since the games I'm in don't show the GM's rolls. Which brings me to the rhetorical question, will I see the old World of Medieval / FE dice system fade away because of this new one?
So are the exploding dice, only d20?
Is the Embedded Dice set to roll all programmed dice (D2, d4, d6, d8, d10, d12, d100) as exploding dice?
The reason I ask:
I have a Star Wars game that utilizes exploding dice. It gets quite dramatic when it happens.
Works for me. I appreciate your response.
I do like the embedded dice as a means to keep players honest.
Should Dice Not Be D20 By Default?
Sometimes a player may have wanted to make a roll but used the default D20 instead of another die number like a D6 or D8. Do you think the default should be blank?
The con of this is if it is blank and you forget to set the dice you will get no die roll for that row unless I spit out an error message which will negate your other fields - if that makes sense.
The pro is that it better ensures you select the correct die for that row's purpose.
How about instead of a blank, it flashes instead.
Or if they forget to roll. The Dungeon Master rolls w/o bonuses if any or downgrade the die roll (D6 to d4).
Play By Post, that maybe the easiest solution yet.
Don't change the current box coding, just have a message pop up for rolls required or editing of the die roll options.
We interrupt Embedded Dice Support to share correct from past years:
Today is: 25th August (GMT), in history on the 25th of August, 1950 AD the following event happened:
Sugar Ray Robinson KOs Jose Basora to win middleweight boxing title