ICon Pathfinder Kingmaker Stolen Land - Page 90 of 279

Zork can easily pull out a bow and arrow quickly - Page 90 - D&D / Pathfinder Archive - Posted: 15th Aug, 2015 - 3:11am

Text RPG Play Text RPG ?
 

05th October 2024's Text Adventure:
Choose Your Medieval Fantasy Character:

Draconian
Draconian
Cleric
Cleric
Ranger
Ranger
Warlock
Warlock
Paladin
Paladin
Rogue
Rogue
Barbarian
Barbarian
Wizard
Wizard
Fighter
Fighter

+  « First of 279 pgs.  86 87 88 89 90 91 92 93 94  ...Latest (279) »
Posts: 2230 - Views: 64980
Closed
Pathfinder RPG This Scenario is a continuation from here: ICon Kingmaker Adventure Path Pathfinder Prologue. Only those players with APPROVED Characters can Post in this Thread.
This RPG is CLOSED Game Master GM Stats
12th Aug, 2015 - 5:43am / Post ID: #
Hand of Fate
Click for Party Invent...
Character
Game Master ◀
Base Has a Home Base
Active Player Active Role-player!

ICon Pathfinder Kingmaker Stolen Land - Page 90

Game Master says...

Archival coughs and sputters, falling silent as he drops to the ground in a heap. The wound around the arrow pumps out blood.

Zork’s charge is slowed by the undergrowth, so he walks up to a bandit and swings between the branches of the bush straight into the bandit’s arm. That bandit shouts in pain and begins to withdraw.
Mykael keeps running getting up close and into melee, threatening another bandit.
The wolf bites straight at a bandit’s jugular and tears it straight out in a bloody mess. The bandit dies instantly and the wolf moves to his next target.
Theaton picks one of the lone targets and advances (30 feet with a move, still with the range increment penalty), but his shot misses.

Two bandits shoot and two bandits draw swords. The fifth bandit withdrawing from Zork doesn’t move far, only 50 feet. They are panicking as two arrows miss Zork and their short swords miss Mykael and the wolf.

Zork moves and hits one of the archers, who also begins moving to withdraw from the skirmish.
Mykael slices at his target, slicing through the leaves and leaving a gaping wound in the bandit’s chest. He crashes down through the bush he was hiding in. The fighter begins moving to close with the last archer who had smartly been moving back this whole time.
The wolf misses his target, as does Theaton’s next arrow, but he’s now properly in range of the two remaining targets, or one range increment to the retreating bandits.

Archival’s blood continues to stain the earth. (-4 HP)

The last archer hits Mykael piercing his armour (3 damage) while the one combatting the wolf misses. The bandit Zork hit joins his comrade in retreating jumping slowly through the undergrowth.

Out of Character: Wolf has 13 strength so should have at least +1 to damage. I think that’s the base creature statistics don’t calculate it because its strength may increase.
Zork, weapon focus applies only to your attack roll, not specifically to damage. So your attack should be 4(BAB) +4(Strength) +1(Weapon focus). But damage is only the strength modifier.
Nobody needs to include more attack rolls, but I will take more concealment rolls for Theaton and Zork, and more damage for Mykael.



Sponsored Links:
12th Aug, 2015 - 12:37pm / Post ID: #
Zork II
Fighter Level 6
Character
Loner / Middle Front
Character Sheet Lock
Retired Retired

Land Stolen Kingmaker Pathfinder ICon

The Second says...

In Character: "If it weren't for nature's delay you would be hacked in front of me." Zork shouts at the cowards.

Zork II Results:
  • Concealment on D100 (+0): 86 (1 roll)


Post Date: 13th Aug, 2015 - 1:20am / Post ID: #

ICon Pathfinder Kingmaker Stolen Land
A Friend

ICon Pathfinder Kingmaker Stolen Land Archive Pathfinder / D&D

Theaton keeps attacking, he also keeps moving forward to get more into range with the targets.

13th Aug, 2015 - 5:22pm / Post ID: #
Hand of Fate
Click for Party Invent...
Character
Game Master ◀
Base Has a Home Base
Active Player Active Role-player!

Page 90 Land Stolen Kingmaker Pathfinder ICon

Game Master says...

Mykael misses, but Zork hits the last remaining archer and his powerful strike knocks the bandit to one knee. Zork continues chasing after the fleeing bandits but only manages to keep the distance between them steady at 50 feet.
The wolf struggles in melee and neither gets an advantage. Theaton's supporting salvo of arrows doesn't help as both miss.
Archival gushes more blood (-5).

The bandit fighting the wolf doesn't do so well, and the badly injured bandit shuffles back 15 feet from Mykael.

Zork continues to chase the farthest bandits as Mykael almost loses grip on his sword fighting the disabled bandit. One bandit opens up an opportunity attack to Zork who slices the bandit down to the ground.
The wolf continues to struggle, but Theaton fires an accurate shot that breaks that bandit's morale.
(-6)

The diagram shows the results of the bandit's actions as the skirmish begins to come to a close.

Out of Character: Back to new rolls for new actions.

Zork, could you update your full sheet in the character creator?

Attached Image Edited: iCon on 13th Aug, 2015 - 5:24pm



Attached Image

Post Date: 13th Aug, 2015 - 10:33pm / Post ID: #

ICon Pathfinder Kingmaker Stolen Land
A Friend

Land Stolen Kingmaker Pathfinder ICon

Theaton will head back to our downed man Achival and bandage him up real quick to stop his bleeding. Once that is done he will see about assisting any others.

13th Aug, 2015 - 11:28pm / Post ID: #
Zork II
Fighter Level 6
Character
Loner / Middle Front
Character Sheet Lock
Retired Retired

ICon Pathfinder Kingmaker Stolen Land

The Second says...

Specific Action: Zork lets the fleeing bandit go (If he cannot pull out his bow and an arrow quick enough to shoot him down) and focuses on any remaining nearby.

Out of Character: I thought I updated it already? What's missing? I also put concealment again, I don't know if its relevant.

Zork II Results:
  • Concealment on D100 (+0): 34 (1 roll)
  • Attack on D20 (+4): 21, 14 (2 rolls + explode)
  • Damage on D8 (+4): 11, 8 (2 rolls)


Make sure to SUBSCRIBE for FREE to JB's Youtube Channel!
14th Aug, 2015 - 4:07am / Post ID: #
Mykael Brewmor
Fighter3 Paladin3
Character
Novice / Right Fwd. Flank
Character Sheet Lock
Active Player Active Role-player!

ICon Pathfinder Kingmaker Stolen Land - Page 90

Ignoble says...

Mykael continues to push toward the nearest bandit attempting to cut them down, nearly foaming at the mouth with the excitement of combat!

Mykael Brewmor Results:
  • Attack on D20 (+7): 15, 22 (2 rolls + explode)
  • Damage on D8 (+3): 7, 8 (2 rolls)
  • Concealment on D100 (+0): 33 (1 rolls)


15th Aug, 2015 - 3:11am / Post ID: #
Hand of Fate
Click for Party Invent...
Character
Game Master ◀
Base Has a Home Base
Active Player Active Role-player!

ICon Pathfinder Kingmaker Stolen Land D&D / Pathfinder Archive - Page 90

Game Master says...

Zork can easily pull out a bow and arrow quickly enough, so I assume he does so. The arrow sails between trees straight into the escaping bandit's chest, knocking him down into the ground and ensuring he doesn't get back up.

Mykael cuts the chest of the injured bandit in front of him, and moves to intercept the bandit escaping from the wolf.

The wolf's teeth continue to scrape the bandits armor as they run. Mykael comes up from the side and swings at the open opportunity, hitting the bandit square in the gut and toppling him to the ground.

Everyone looks around to see no more activity apart from the swaying of leaves in the wind and the sad sight of Archival on the ground bleeding some more (-7) as Theaton runs up to patch his wounds. Using some spare cloth he prevents the wound from getting worse.

Out of Character: You defeated 6 bandits, but at what cost?! Everyone, including Archival, gains 202 experience points.
You also gain 300 experience for 3 bear traps.

It is currently late afternoon.

Attached Image Edited: iCon on 15th Aug, 2015 - 3:13am




 
> TOPIC: ICon Pathfinder Kingmaker Stolen Land
 

▲ TOP


International Discussions Coded by: BGID®
ALL RIGHTS RESERVED Copyright © 1999-2024
Disclaimer Privacy Report Errors Credits
This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,
This International Discussions custom Play By Post Pathfinder Role-playing Game uses trademarks and/or copyrights owned by Paizo Publishing, LLC under permission. More details can be found in the first Post of any Pathfinder RPG. Wizards of the Coast are he trademark owners for D&D and likewise allow the use of their system under permission.