Archival coughs and sputters, falling silent as he drops to the ground in a heap. The wound around the arrow pumps out blood.
Zork’s charge is slowed by the undergrowth, so he walks up to a bandit and swings between the branches of the bush straight into the bandit’s arm. That bandit shouts in pain and begins to withdraw.
Mykael keeps running getting up close and into melee, threatening another bandit.
The wolf bites straight at a bandit’s jugular and tears it straight out in a bloody mess. The bandit dies instantly and the wolf moves to his next target.
Theaton picks one of the lone targets and advances (30 feet with a move, still with the range increment penalty), but his shot misses.
Two bandits shoot and two bandits draw swords. The fifth bandit withdrawing from Zork doesn’t move far, only 50 feet. They are panicking as two arrows miss Zork and their short swords miss Mykael and the wolf.
Zork moves and hits one of the archers, who also begins moving to withdraw from the skirmish.
Mykael slices at his target, slicing through the leaves and leaving a gaping wound in the bandit’s chest. He crashes down through the bush he was hiding in. The fighter begins moving to close with the last archer who had smartly been moving back this whole time.
The wolf misses his target, as does Theaton’s next arrow, but he’s now properly in range of the two remaining targets, or one range increment to the retreating bandits.
Archival’s blood continues to stain the earth. (-4 HP)
The last archer hits Mykael piercing his armour (3 damage) while the one combatting the wolf misses. The bandit Zork hit joins his comrade in retreating jumping slowly through the undergrowth.
Out of Character: Wolf has 13 strength so should have at least +1 to damage. I think that’s the base creature statistics don’t calculate it because its strength may increase.
Zork, weapon focus applies only to your attack roll, not specifically to damage. So your attack should be 4(BAB) +4(Strength) +1(Weapon focus). But damage is only the strength modifier.
Nobody needs to include more attack rolls, but I will take more concealment rolls for Theaton and Zork, and more damage for Mykael.
In Character: "If it weren't for nature's delay you would be hacked in front of me." Zork shouts at the cowards.
Mykael misses, but Zork hits the last remaining archer and his powerful strike knocks the bandit to one knee. Zork continues chasing after the fleeing bandits but only manages to keep the distance between them steady at 50 feet.
The wolf struggles in melee and neither gets an advantage. Theaton's supporting salvo of arrows doesn't help as both miss.
Archival gushes more blood (-5).
The bandit fighting the wolf doesn't do so well, and the badly injured bandit shuffles back 15 feet from Mykael.
Zork continues to chase the farthest bandits as Mykael almost loses grip on his sword fighting the disabled bandit. One bandit opens up an opportunity attack to Zork who slices the bandit down to the ground.
The wolf continues to struggle, but Theaton fires an accurate shot that breaks that bandit's morale.
(-6)
The diagram shows the results of the bandit's actions as the skirmish begins to come to a close.
Out of Character: Back to new rolls for new actions.
Zork, could you update your full sheet in the character creator?
Edited: iCon on 13th Aug, 2015 - 5:24pm
Specific Action: Zork lets the fleeing bandit go (If he cannot pull out his bow and an arrow quick enough to shoot him down) and focuses on any remaining nearby.
Out of Character: I thought I updated it already? What's missing? I also put concealment again, I don't know if its relevant.
Mykael continues to push toward the nearest bandit attempting to cut them down, nearly foaming at the mouth with the excitement of combat!
Zork can easily pull out a bow and arrow quickly enough, so I assume he does so. The arrow sails between trees straight into the escaping bandit's chest, knocking him down into the ground and ensuring he doesn't get back up.
Mykael cuts the chest of the injured bandit in front of him, and moves to intercept the bandit escaping from the wolf.
The wolf's teeth continue to scrape the bandits armor as they run. Mykael comes up from the side and swings at the open opportunity, hitting the bandit square in the gut and toppling him to the ground.
Everyone looks around to see no more activity apart from the swaying of leaves in the wind and the sad sight of Archival on the ground bleeding some more (-7) as Theaton runs up to patch his wounds. Using some spare cloth he prevents the wound from getting worse.
Out of Character: You defeated 6 bandits, but at what cost?! Everyone, including Archival, gains 202 experience points.
You also gain 300 experience for 3 bear traps.
It is currently late afternoon.
Edited: iCon on 15th Aug, 2015 - 3:13am