Falrun's 2nd Edition Dungeons & Dragons RPG - Page 37 of 533

Oberon stands shoulder to shoulder with Rethal - Page 37 - D&D / Pathfinder Archive - Posted: 23rd Sep, 2015 - 3:07am

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Falrun's 2nd Edition Dungeons & Dragons RPG Related Information to Falrun's 2nd Edition Dungeons & Dragons RPG
22nd Sep, 2015 - 1:00pm / Post ID: #
Dungeon Master

Character
Game Master ◀
Active Player Active Role-player!

Falrun's 2nd Edition Dungeons & Dragons RPG - Page 37

The Watcher from the Aether says...

As the party was not able go more than 5' into the cave, any moving back will take the character outside of the cave. As a result, Thane's next move will take him out of the cave.



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22nd Sep, 2015 - 1:15pm / Post ID: #
Hunter
Fighter 5
Character
Follower / Middle Front
Character Sheet Lock
Associates Has 2 Associates
Not Not Active

RPG Dragons and Dungeons Edition nd Falruns

Elf Bowman says...

Out of Character: But I will still be in firing range just not in melee range. Maybe there should be a layout for this so everyone can see what is happening.



22nd Sep, 2015 - 1:35pm / Post ID: #
Delgar
Mage
Character
Loner / Center
Character Sheet ◀
Active Player Active Role-player!

Falrun's 2nd Edition Dungeons & Dragons RPG Archive Pathfinder / D&D

The Mysterious says...

As the party continues to back up so they don't get swarmed I will load another bullet into my sling and attack tryiing to aim for one out of melee if they get that close so as not to risk hitting a party member. Then I will look around outside to make sure there is nothing sneaking up behind us from the outside

Delgar Results:
  • Attack on D20 (+0): 12 (1 roll)
  • Damage on D4 (+1): 2 (1 roll)


22nd Sep, 2015 - 1:35pm / Post ID: #
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Page 37 RPG Dragons and Dungeons Edition nd Falruns

The Watcher from the Aether says...

Correct. The short range of a bow is 50'. Your character could not move far enough in one round to get outside of your own bow range. So yes, you will move outside of the cave but will still be able to shoot through the open door.



22nd Sep, 2015 - 2:07pm / Post ID: #
Ardo
Cleric Level 7
Character
Lieutenant / Middle Rear
Character Sheet ◀
Active Player Active Role-player!

RPG Dragons and Dungeons Edition nd Falruns

The Arcane says...

As Ardo scoots outside with the rest of the group he readies his darts, he looks around to see if there is any high ground from which to stay out of the fighters way.. “I am just booking off to the side guys, I’ll try not to hit you with my darts but realize if the skeletons start to come towards me I am going to keep moving to stay away from them.”

Attached Image Edited: Buddha on 22nd Sep, 2015 - 2:07pm



22nd Sep, 2015 - 10:21pm / Post ID: #
Dungeon Master

Character
Game Master ◀
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Falrun's 2nd Edition Dungeons & Dragons RPG

The Watcher from the Aether says...

I had change the view based on dimensions, but I posted a 'battlemap' to the maps section. This shows the cave with the skeletons and each of your characters. There are 19 skeletons left and each square is 5' which is also the amount of space that each character takes up.

Still need to know if Oberon and Rethal are going to remain toe-to-toe with the skeletons.



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Post Date: 23rd Sep, 2015 - 2:55am / Post ID: #

Falrun's 2nd Edition Dungeons & Dragons RPG
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Falrun's 2nd Edition Dungeons & Dragons RPG - Page 37

Rethal will draw his long sword and attack the skeleton as he backs away slowly to stand in the door and keep them from getting out to the others.

23rd Sep, 2015 - 3:07am / Post ID: #
Ilthin
Fighter
Character
Follower / Head
Character Sheet ◀
Dead Dead

Falrun's 2nd Edition Dungeons & Dragons RPG D&D / Pathfinder Archive - Page 37

Ignoble says...

Oberon stands shoulder to shoulder with Rethal forming a barrier. We will try to back up to where we are just in the door frame, using the structure of the room to limit the number of attackers a once and preventing us from being flanked. The dwarf is for once grateful for his short stature as it should let the missile attacks of his compatriots be easily targeted over his head.

Out of Character: : I think he has an extra attack this round so I will roll twice. If not, just ignore the second one.

Ilthin Results:
  • Attack on D20 (+2): 6 (1 roll + explode)
  • Attack 2 on D20 (+2): 22(+2) (1 roll + explode)
  • Damage on D8 (+2): 4 (1 roll)
  • Damage 2 on D8 (+2): 4 (1 roll)



 
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