
Travis, decides to wait until the effects of the potion wear off, before leaving his room.
After he becomes visible, again he will find the others, and explain his findings to the group.
Most likely over lunch or dinner.
He explains to everyone that he has discovered, three new potions since arriving here.
All of which, are derived from herbs found locally. They are as follows:
(1) potion: That can cure light wounds.
(2) potion: Nerve camative, a sedative?
(3) potion: That renders one invisible.
He will offer to make one of each for the party members. He advises, that he will need a place, like a laboratory or similar to make them. Not inside his bedroom.
Out of Character: KN can you advise how many of each potion Travis can make? Also how long it would take?
Potions can be made in a couple days you have enough of the herbs to make three potions so you will have to remove one for the sample thus two left.
As far as a custom made wonderous item I will allow it. But it will not be unlimited uses 50 uses per set. Edited: KNtoran on 7th Jun, 2018 - 2:56pm
After Travis left talking to Jason I give a friendly wave, "Hey, got a sec? I really think that if I'm going to be able to take advantage of the skills in my download that I need to have a dedicated steed. Is there any way we can get our own stable and meeting place for the group? It seems that every time we get back here the group disperses and we only see each other at mealtime."
Out of Character: Jonathan: I know I am not Jason, but there is an Inn being built and should be about finished. Also Jason will have a workshop with rooms attached as well. That should be being construction very soon; I do believe after the Inn is finished.So we will/can have a place were we can gather at least.
I hope this helps you *smile*.
I nod to Jonathan, "I don't know about a stable, but there's something on the way that should help with the other issue."
"I asked a while back if a large workshop could be set aside for us, one with living space for the group so we wouldn't be crammed into the stronghold's guest quarters in perpetuity, and I wouldn't be stuck borrowing the smith's forge and cobbling magic items together in my room. The idea kind of grew from there. In essence, we'll have our own guild hall not too long from now."
"Of course the orc attack pushed the priority on building that near to the bottom of a long list, so its taking a bit longer than originally anticipated. Talk to Lywenta if you wish to know more, her magics are being used to construct the thing."
Hearing the details of the new building, I pipe in with a grin: "Any possibility of indoor plumbing, hot water, radiant heating in this new place? If we get a place to stable horses, maybe I'll finally pick a steed to train and such. It'd be more of a home than the guest quarters are, as nice as they may be.I hope this workshop will be an all-purpose one, for smithing, alchemy, potions, etc.?"