STR: 10 (0) DEX: 12 (+1) CON: 12 (+1) INT: 15 (+2) WIS: 12 (+1) CHA: 11(0)
Class skills: 4 per INT mod. 28 points distribute.
*Dark knowledge: 4(+2)=6
Concentration: 2 (+2)=4
Craft: 2 (+2)=4
Decipher script: 2 (+5)=7
Disable device: 2 (+2)=4
Hide: 2 (+1)=3
Heal: 4 (+4) =8
*Profession (Apothecary): 3(+7)=10
Search: 2 (+1)=3
Spellcraft: 2 (+6)=8
*Arcana: 3 (+2)=5
Move silently: 1(+1)=2
Balance: 1(+1)=2
For scribing scrolls: spellcraft check plus modifiers, roll D20 +5 (Spellcraft) + 2 (INT mod) +2 (Arcana) = 9
Subtract 1 exp, and take one 8 hour day, and subtract 37 gp for one 1st level spell made.
Experience points:3660 + 4200 = 7860xp = level 4 plus 1857 xp. Subtract 6 exp for crafting.=1851 xp.
*Lore mastery
*Dark knowledge(Tactics): Knows general combat behaviors of that race, granting allies +1 bonus attack rolls.Only for aberrations,elementals,magical beasts,outsiders and undead.
*Arcana: Pertains to ancient mysteries,magic traditions,arcane symbols, cryptic phrases.
*Apothecary: Pertains to knowledge of preparing medicines. By using herbs, spices, animal, and or plant parts.
Feats x2+1
Improved initiative: +4 on initiative checks.
Weapon finesse: +1 attack bonus, for simple melee weapons, rapier. Add dex modifier =+1 to hit.
Empower Spell (metamagic): All variable, and numerical effects of a spell increased by one half.
Bonus feat: Scribe scroll, at +2
Flaws x1
Inattentive: Unaware of surroundings -4 on listen and spot checks.