
Faerydae, lending her hand wherever it is needed, takes up watch when the night sets in. Her unique vision and hearing aiding to see who might be nearby.
Aven helps set up a campsite, providing water and fire through his spells.
"Sorry about that," he says around the campfire, "I really thought it would work.
"I'll take last watch, as usual."
In Character: When Faerydae tells Zork what she heard he immediately mounts his horse and says, "I will cut them off with my horse so they cannot escape. Get everyone up slowly so we can encircle the spy quickly.
Krusten pulls out her bow and tries to see if she can use Faerydae's eyes and ears to pinpoint the location of the spy so she can get to him / her.
Listening to Krusten's request Faerydae offers her senses up to show Krusten in which direction to go but she stays in the camp.
Out of Character: Taking off his armor is not something Zork would do. Exploring with his horse in the dark will be done with a torch.
In Character: Once awakened, Avan will cast Produce Flame creating a small fire in his palm. He brings it to Zork's torch to save time, then anyone else who offers him a torch to light.
He tells Mister Fluffles that there is someone nearby and orders him to go and seek or track. Grabbing his shield in his other hand he heads down to the path, guiding himself with the flame.