
Out of Character: Yes, that's my attack. I also missed a whole bunch of rolls for my cat's attacks.
Zork has just saw something that makes him very worried. Since he is on a horse he will have the advantage of speed and taxes the horse to go as fast as possible back to the camp to warn the others.
Out of Character: Not sure if rolls will be needed yet so I will wait for the next update first.
Avan thanks the night for concealing protecting him. He and his cat continue their attacks, unless he sees a concentration of 4 or more archers to cast Entangle on.
If he, his cat, Albrech and Champ overcome the closest two archers, Avan and cat will head back to the others looking for more targets.
Out of Character: I see Mr Fluffles getting a couple of lucky critical hits. Is it 2 damage in that case?
And you're right, when I throw fire I'm not defensive anymore, but 19 AC is still great!
Is it just Zork and Faerydae that have too few actions?
Out of Character: I doubt you used up all Krusten's awesome rolls yet since you've only described 2 shots with my arrows so far so my other rolls are still good?
In Character: Krusten thankful for the healing continues to look for any of the enemy and attack. She spots two (What you described in Dungeon Master notes) and fires at them.
At the camp Zork looks for anyone he can assist. He gets off his horse commands him to get to safety, plants the torch in the lower part of the tree to give off light and then levitates near another tree where he can get a good look at where everything is happening. As soon as he sees a target he will come down and charge with his axe.
Faerydae says to Krusten, "Good job, you got them now here is more… " she looks for others to assist her if she can't see more. To any she misses she uses the command "Hit head" hoping that they will knock themselves unconscious so we can talk to them later.
Albrecht winces in pain as the arrow hits him, but keeps fighting hard, to help his companions. He hears the voice yelling from the woods to surrender or die, but assumes it is a bluff, as there aren't that many of them. It is worrying to see so many half-orcs and a human among them. As long as the others keep fighting though, Albrecht will not give up. Renewing his effort to attack, and hoping to build on his last attack, Albrecht swings again with his quarterstaff, while Champ continues to attack as well.
out of character: I am assuming that Arkanoth's song is still playing adding +1 to hit in addition to Albrecht's +1 from Shillelagh, so I am adding +2 in my rolls (Both albrecht and champ), but if that is wrong just subtract one from to hit.