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Bastion keeps up the assault, slashing about - Page 352 - D&D / Pathfinder Archive - Posted: 5th Sep, 2017 - 3:00pm

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Post Date: 28th Aug, 2017 - 1:06am / Post ID: #

Dungeons & Dragons 3.5 Play By Post Party Leader
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Dungeons & Dragons 3.5 Play By Post Party Leader - Page 352

"I have these, ware those behind!" Bastion spurs his horse, charging at the archers ahead of the group. The rod in his hand is already lengthening into a lance, aimed at the bow wielding gnolls before him.

Out of Character: Two handing the rod's +3 lance form, damage is doubled while charging on a horse. Charge adds 2 to attack, and reduces my AC by 2 for a round. Using Battle Leader's Charge maneuver in conjunction (+10 damage on hit, added into roll as a pair of +5s). In round 2 and following, shifting Rod to battleaxe form and laying about him, still 2 handed, with Punishing Stance active (-2 AC, +1d6 dam). Using Crusader's Strike in rounds 2 and 4 to heal himself. Round 3 is just a maneuver refreshing standard attack.

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Post Date: 28th Aug, 2017 - 2:37am / Post ID: #

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Out of Character: You are charging at the ones ahead of you even though they are not on the floor but up higher than you are. Read where they are at.

29th Aug, 2017 - 2:34pm / Post ID: #
Avan Ohek
Druid 5
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Lieutenant / Head
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Dungeons & Dragons 3.5 Play By Post Party Leader Archive Pathfinder / D&D

Dark Druid says...

Avan casts Gust of Wind towards the archers, hoping to impede their arrows and kick up some sand for a round. He exits the wagon and heads towards the rear attackers. He tells Fluffles to stick close to the party.

Next round he tells Fluffles to engage while casting Greater Magic Fang on him, enhancing all natural weapons with a +1. Fluffles charges with a pounce for a full attack.

Third round Avan casts Call Lightning, bringing his full power to bear down on this group. He aims to strike the archers up high first, then work his way down. Fluffles continues to full attack, enjoying the power of his enchanted teeth and claws.

Avan Ohek Results:
  • Initiative on D20 (+3): 11 (1 roll)
  • R2 Cat Bite on D20 (+9): 15 (1 roll)
  • R2 Bite Damage on D6 (+4): 9 (1 roll)
  • R2 Cat Claws on D20 (+4): 14, 6 (2 rolls)
  • R2 Claw Damage (1d3+2) on D6 (+0): 1, 5 (2 rolls)
  • R2 Cat Rake on D20 (+2): 7, 11 (2 rolls)
  • R2 Rake Damage (1d3+2) on D6 (+0): 3, 2 (2 rolls)
  • R3,4 Cat Bite on D20 (+7): 24, 27 (2 rolls)
  • R3,4 Bite Damage on D6 (+4): 6, 10 (2 rolls)
  • R3,4 Cat Claws on D20 (+2): 21, 5, 11, 16 (4 rolls)
  • R3,4 Claw Damage 1d3+2 on D6 (+0): 3, 3, 1, 4 (4 rolls)
  • R3 Call Lightning Dmg on D6 (+0): 4, 3, 1 (3 rolls)
  • R4 Call Lightning Dmg on D6 (+0): 3, 2, 6 (3 rolls)


Post Date: 30th Aug, 2017 - 3:22am / Post ID: #

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Page 352 Leader Party Post Play Dragons and Dungeons

Lance changing back into the form of a battleaxe, Bastion begins striking about him, attempting to thin the enemy numbers as swiftly as he can.

Out of Character: Keeping previously rolled actions.

Post Date: 1st Sep, 2017 - 12:51am / Post ID: #

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I figured that is what you were gonna do but remember you are now in the thick of them.

Post Date: 1st Sep, 2017 - 3:23am / Post ID: #

Dungeons & Dragons 3.5 Play By Post Party Leader
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Refreshed and encouraged, Bastion shifts tactics a bit, trying to strike through multiple targets.

Out of Character: that bit of healing got me back to max. Round 3 switching to Steely Wind maneuver, and dropping the crusader's strike of round 4 in favor of maneuver refresh.

Or to put it another way, dropping the R4 healing roll, adding an extra attack on a target adjacent to my first for R3, and keeping the already rolled R3 and R4 attacks as they are.

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2nd Sep, 2017 - 12:45pm / Post ID: #
Avan Ohek
Druid 5
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Lieutenant / Head
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Dungeons & Dragons 3.5 Play Post Party Leader - Page 352

Dark Druid says...

Round 3: Avan has his mind set on hitting one of the archers with lightning, hoping to scare them a little. As a move action he also draws an Alchemist's Fire.

If he sees a dense cluster in the crowd of gnolls and hyenas, hoping to hit at least 5 enemies at once and no allies, he throws the fire flask at whatever's in the centre.
If there's no such crowd, he continues to bring lightning down against the archers, who should no longer be obscured by the gust of wind.

Out of Character: In case the condition is met, rolling for Alchemist's fire to hit and 2 rounds of 1d6 damage. Splash damage is only on impact and only 1. Rolled for random target 1d8 in case I miss on the attack roll. I would like to keep whatever result I get in case the situation changes and occurs in later rounds.

Avan Ohek Results:
  • Alch Fire atk on D20 (+6): 9 (1 roll)
  • Alch Fire dmg on D6 (+0): 1, 5 (2 rolls)
  • Misdirection on D8 (+0): 2 (1 rolls)


Post Date: 5th Sep, 2017 - 3:00pm / Post ID: #

Dungeons & Dragons 3.5 Play By Post Party Leader
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Dungeons & Dragons 3.5 Play Post Party Leader D&D / Pathfinder Archive - Page 352

Bastion keeps up the assault, slashing about him as swiftly as he can. He wants to end this fast

Out of Character: Steely wind on R1+R3. Standard attack refresh R2+R4. So rolling six attacks for the next four rounds. The 2 attacks on rounds 1 and 3 are directed at separate targets.

Reconcile Edited: daishain on 6th Sep, 2017 - 2:04pm


 
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