The Dark Cleric - Medieval RPG - Page 46 of 47

Dante enters Death's Mouth followed - Page 46 - World of Medieval PBP RPG - Posted: 26th Nov, 2014 - 2:22am

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Medieval Dark Cleric Play By Post RPG

SCENARIO - The actual story is updated by the GM only here for the World of Medieval.
26th Oct, 2014 - 5:16pm / Post ID: #

The Dark Cleric - Medieval RPG - Page 46

The Game Master says...

Dante, Lady Godiva and John head back up the mountain.

As they approach the spot where the light emanates from they find an abandoned camp fire surrounded by large boulders making it together like a rather large crevice.

Unfortunately, with a quick glance, your eyes fall upon the motionless body of Lodewic - his open bloody chest and broken legs have several deep arrows in them.

His former items are strewn across the immediate area you now wearily stand. There are no signs of bandits nor do you hear anything but the crackling of the fire nearby.

Meanwhile...

Grouth attends to Rasputin, who is able to mildly be attentive to Grouth's attentiveness to his wounds. Grouth becomes aware that Rasputin will surely need more than mere bandages to bring him back fully to awareness.

GM: Say what you wish to do now.



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29th Oct, 2014 - 12:40pm / Post ID: #

RPG Medieval Cleric Dark The

The Game Master says...

After attending to Rasputin's terrible wounds, Grouth lights a torch and checks the crude traps that were set. One of the traps was activated and has a piece of ripped black cloth stuck to it with a bit of blood spotted around it, but that is all that can be found.

During this time...

Lady Godiva searches Lodewic. She can clearly see where he was first intentionally wounded by many arrows but then there is a huge knife slit to his chest. His inwards are almost falling to the ground. You can only hope that he was dead before they opened him up like that.

You have never seen such evil performed on someone and you begin to wonder if these are the 'same' Bandits you fought some time ago. Lodewic's thieves tools, a well used short sword and sturdy leather boots are valuable still if you collect them together. He also has a backpack, 3 rations, a water skin and 5 gold pieces.

Right then...

Dante searches the area and can see a blood trail leading further into the treacherous mountains.

GM: Say what you wish to do now.



31st Oct, 2014 - 2:59pm / Post ID: #

The Dark Cleric - Medieval RPG RPG PBP Medieval World

The Game Master says...

Dante collects the items he found previously and makes his way back down the mountain without event.

Lady Godiva gathers the items of value and heads back down the mountain as well, however she is not so lucky this time and suffers a -3HP from a fall.

John -4HP from damage due to a loss of footing.

Eventually, those of you who ventured up the secret pass are down on the flat again.

You rejoin Grouth and Rasputin. You are surprised about the events that took place during your absence and deliberate your next move considering your injuries as well as Rasputin's very weak health.

Grouth takes up the traps and readies everything for travel.

GM: Say what you wish to do now.



2nd Nov, 2014 - 10:30pm / Post ID: #

Page 46 RPG Medieval Cleric Dark The

The Game Master says...

After joining together and mounting your horses you head back to the Village. Some of you stop at the place of the Village Healer to get needed care while others find rest elsewhere.

GM: Make sure to update your equipment list. Check here for the cost of being healed by the physician: Village Healer Visit. Say what you wish to do now.



4th Nov, 2014 - 3:12pm / Post ID: #

RPG Medieval Cleric Dark The

The Game Master says...

Rasputin enters the home of the Village Healer. Without further delay he begins to work meticulously on Rasputin: washing him, applying poultices, and closing his wounds. His recovery will be weeks.

GM: Before you leave for the next adventure you must pay the fee of 75 GPs. He will have no method for you to gain the coin needed, you will need to acquire that by your own means. It is up to the Party if they wish to wait for you or not.

The Village Healer also takes care of John. He rests at his place for the day.

GM: You had -9HP, if you only pay 15 GPs then that puts your HP on 8 and you are still off of your maximum of 14 HP.

The next day Grouth, Lady Godiva and Dante gather at the Tavern to decide their next move. You talk over your misfortune at Death's Mouth and analyze your approach to the whole affair and if there was something that could have been planned better.

GM: Say what you wish to do now. Since you are back at the Village there is no time restriction until Party Order is updated.



21st Nov, 2014 - 5:14pm / Post ID: #

The Dark Cleric - Medieval RPG

The Game Master says...

Without waiting to heal, Lady Godiva joins Dante and Grouth back to the South.

You travel in no particular manner only aiming for the south and the opening of Death's Mouth. Your speed by horse allows you to arrive just after noon.

You see no movement nor fires upon your approach but there is a swarm of black birds hovering above the mountain top where you were the day before.

There is also a large gathering of black birds in the spot where Grouth and Rasputin were watching the horses yesterday.

GM: Say what you wish to do now.



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23rd Nov, 2014 - 10:52pm / Post ID: #

The Dark Cleric Medieval RPG - Page 46

The Game Master says...

You move closer to the place where Grouth and Rasputin were attending to the horses while the rest of you were above encountering Bandits. Black birds scatter and squawk at your approach.

You can still see the body of Rasputin there but the sight of it is horrid as it has been pecked and bitten in so many places that the entrails and flesh are scattered around in a ten foot radius creating a distasteful stench.

Other than that there is no sign of movement as far as the eye can see.

GM: Say what you wish to do now.



26th Nov, 2014 - 2:22am / Post ID: #

The Dark Cleric Medieval RPG World Medieval PBP RPG - Page 46

The Game Master says...

Dante enters Death's Mouth followed by Grouth. They enter unhindered and see nothing amiss but Lady Godiva who stays further behind can see that they are unaware while heading towards Bandits hiding behind rocks on both sides of the mountain. She immediately becomes alarmed but wonders how to let them know without making the Bandits react.

GM: Say what you wish to do now.



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