Kermit Introduction - Page 4 of 5

Don't worry, you'll get your - Page 4 - Introductions, Member Sharing - Posted: 11th Jun, 2015 - 1:18pm

Text RPG Play Text RPG ?
 

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Post Date: 7th Jun, 2015 - 7:58pm / Post ID: #


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Kermit Introduction - Page 4

Thanks much for sending the links. This has been corrected with a more appropriate message so the end user can understand how they can contact Members if they do not have the appropriate permission.

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Post Date: 11th Jun, 2015 - 1:02am / Post ID: #

Kermit Introduction
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Introduction Kermit

Hi JB,

Can you please add my game to the the thread "How To Find The Role-playing Game That Fits Me?". The part where you say which campaign are recruiting. I would love to have 4 players all together.

Cheers

Post Date: 11th Jun, 2015 - 1:19am / Post ID: #

Kermit Introduction Sharing Member & Introductions

Hi Kermit. You're doing a great job at getting established in the community. Just some things I wanted to point out.

Please don't double post. Regular members have up to 30 minutes to edit their original post. Please gather your thoughts together and make one post. I moved your triple post to one here: Kermit Advance Dungeons & Dragons 2.0 Edition Role-playing Game . Please wait til someone has replied then you can reply again.

The new topic you started is really a support request, the one above is too, so they should really go here: Member Wars Requests & Support and I moved the first one to there and tell JB to look for this one here.

Please have a look over the Constructive Posting Policy so you can know how to proceed as you will be posting a lot as a GM and all.

If you have any questions please do not hesitate to ask, I just want to help you get adjusted as I know its all still new. wink.gif

Post Date: 11th Jun, 2015 - 1:24am / Post ID: #

Kermit Introduction
A Friend

Page 4 Introduction Kermit

Hi,

For the record, my thoughts were gathered. Yes, I could have post the first line in the second post.

But I wanted to have the two next one as a different post in order to keep the two player separate, as they are in different part of the story.

Reconcile Edited: Kermit on 11th Jun, 2015 - 1:25am

Post Date: 11th Jun, 2015 - 1:45am / Post ID: #


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Introduction Kermit

international QUOTE (Kermit)
Can you please add my game to the the thread...

This has been done.

international QUOTE
...in order to keep the two player separate

You can do that in one Post like this: Source 8b see how I use Meanwhile... and Just then... and other breaks in my writing to separate timelines? Or as some Game Master's do it you put the name you addressing before the text.

I will go now to the support thread for your other questions. (Done)

UPDATE: I also edited your story Post using another option which is the HR tag. It makes a horizontal rule in your Post you can use that option:
international CODE
[hr]
for the result.

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Post Date: 11th Jun, 2015 - 12:38pm / Post ID: #


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Kermit Introduction

Hello Kermit. Don't fret, they're just trying to help. You're getting into this site fast but I don't think you could handle any of my characters they tend to strike first and change the whole story. I usually have the Game Master's begging me for mercy. laugh.gif

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Post Date: 11th Jun, 2015 - 1:04pm / Post ID: #

Kermit Introduction
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Kermit Introduction - Page 4

He(Laugh)he, That's the exact type of players I like, keep me on my toes.

My live group is notorious for turning left when I thought they would turn right. In the last session, I had two major fight schedule, they simply refuse to fight, and end up making it work against some very belligerent NPC. I think this is what make the story great.

Also, being a play by post, I can easily think everything thru before posting.

Cheers and your welcome to join if you like!

Kerm

Post Date: 11th Jun, 2015 - 1:18pm / Post ID: #


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Kermit Introduction Introductions & Member Sharing - Page 4

Don't worry, you'll get your numbers soon enough so everyone can enjoy the game you don't need me there disrupting your world. I'm in like five other Role-playing Games here already.

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