Falrun's 2nd Edition Dungeons & Dragons RPG - Page 331 of 533

Looking at Drethen and Davik Ardo says, "Until - Page 331 - D&D / Pathfinder Archive - Posted: 9th Nov, 2016 - 8:24pm

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9th Nov, 2016 - 4:22pm / Post ID: #
Davik Smithson
Thief Level 3 xp265040...
Character
Novice / Scout
Character Sheet ◀
Active Player Active Role-player!

Falrun's 2nd Edition Dungeons & Dragons RPG - Page 331

Blacksmith says...

"I do quite fancy a re - match, " says Davik, as he shakes hands with his opponent "But perhaps another time, friend. It seems my party needs their locksmith, and I'd rather not take a beating like that more than once in a day."



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9th Nov, 2016 - 5:00pm / Post ID: #
Hunter
Fighter 5
Character
Follower / Middle Front
Character Sheet Lock
Associates Has 2 Associates
Not Not Active

RPG Dragons and Dungeons Edition nd Falruns

Elf Bowman says...

When Hunter hears Davik say "Rematch" he slaps his forehead and sighs but then revives when he says "Another time". It s short lived because Davik actually tells the guy we need a "Locksmith". He shakes his head and pinches his skin to make sure he is not dreaming.



9th Nov, 2016 - 5:15pm / Post ID: #
Ardo
Cleric Level 7
Character
Lieutenant / Middle Rear
Character Sheet ◀
Active Player Active Role-player!

Falrun's 2nd Edition Dungeons & Dragons RPG Archive Pathfinder / D&D

The Arcane says...

Ardo looks at the group and smiles. "Hunter feel free to choose the next door for Davik to locksmith so we can get out of here."



9th Nov, 2016 - 7:10pm / Post ID: #
Hunter
Fighter 5
Character
Follower / Middle Front
Character Sheet Lock
Associates Has 2 Associates
Not Not Active

Page 331 RPG Dragons and Dungeons Edition nd Falruns

Elf Bowman says...

Hunter, seeing the thief being a sheep over the whole thing, decides to move past him, listen at the door and then push it open with his sword.



9th Nov, 2016 - 8:15pm / Post ID: #
Dungeon Master

Character
Game Master ◀
Active Player Active Role-player!

RPG Dragons and Dungeons Edition nd Falruns

The Watcher from the Aether says...

Hunter pushes the door to the next room open. It's still essentially the same as what he saw before: The room is paneled in polished mahogany. A large fireplace faced with marble is set in the south wall. Whatever furniture was once in this room has been removed, except for an iron bound wooden chest in the southeastern corner. Lying around the fireplace are a dozen or so bedrolls. Near the bedrolls are a dozen humanoids with cat-like faces dressed in leather armor.

Except that this time, the cat-like humans are up and on their guard. As you enter they call out to you, "What do you want here? This is our den, keep moving if you don't want any trouble!"



9th Nov, 2016 - 8:17pm / Post ID: #
Ardo
Cleric Level 7
Character
Lieutenant / Middle Rear
Character Sheet ◀
Active Player Active Role-player!

Falrun's 2nd Edition Dungeons & Dragons RPG

The Arcane says...

"Sounds good to us, we will just keep moving along until we find someone to help us get past the mist outside." With that Ardo marches to the closest door and leaves the room.



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9th Nov, 2016 - 8:22pm / Post ID: #
Dungeon Master

Character
Game Master ◀
Active Player Active Role-player!

Falrun's 2nd Edition Dungeons & Dragons RPG - Page 331

The Watcher from the Aether says...

Following the cat-people's wishes, Ardo marches the party out the north door of the room, back into the brightly lit hallway.



9th Nov, 2016 - 8:24pm / Post ID: #
Ardo
Cleric Level 7
Character
Lieutenant / Middle Rear
Character Sheet ◀
Active Player Active Role-player!

Falrun's 2nd Edition Dungeons & Dragons RPG D&D / Pathfinder Archive - Page 331

The Arcane says...

Looking at Drethen and Davik Ardo says, "Until you lads get back to full health I am in no mood to fight anything, those creatures while not outright hostile did not seem like they would be forthcoming with answers. I am for trying the next door on the right. Davik can you check it to see if there is any traps on it before we enter that room."




 
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