
Shuth Will take care of the lady first making sure she is patched up and in a chair before giving her a sedative to help her relax. He will strap her to the chair so she does not fall out. He will then turn his attention on Crowly to see what he can do for him.
Out of Character: +4 on medical rolls.
Maiokus nods to Shuth as he helps Karen and Crowley. "Be careful of this one," he gestures to Karen, "She's a stubborn patient."
Then turning his attention to the airlock to Type-S, Maiokus says, "Well Gaden, should we secure the Scout ship?"
In Character: "I wouldn't say no to a little leisure excursion" Gaden says with a smile as he fixes the butt of his rifle more solidly in his shoulder. "Njall is a few minutes ahead of us and Jefe is taking a breather on this one. I'm not so handy with electronics but I'll put holes in anything that moves while you deal with it."
Out of Character: Gaden will cover Maiokus and readies an action in case anyone appears.
Bearing in mind the hole open to hard vacuum he just came through Njall is careful not to open the bridge door yet. He reports the code and the procedure by which he got it over crew comms in case it helps the others with their door problems.
In Character: : Maiokus brings his ACR to the low ready, and says over his shoulder, "Karen, let your crew know that we are securing the ship. We don't want any more shooting."
He then nods to Gaden, "Alright, lets get this done. Krakrefr and Njall, we're heading to you."
Maiokus steps into the Scout's airlock and enters the ship.
Karen speaks into her throat mic again ordering her crew to stand down and not to resist. Gaden and Maiokus use the codes provided by Njall to open the doors. You find two crew members in what is the ships common area, both men. One appears to be middle aged and other is a young man, maybe in his twenties. Both have already dropped their weapons and have their hands up as you approach; they offer no resistance.
You are able to clear the rest of the ship and do not find any other crewmen on board. The ship is yours!
In Character: : Maiokus radios over to the bridge, "Adelaine, we're clear here. Ship is secured with two surviving passengers."
"Krakrefr, what do you think we can salvage off this boat? Njall?"
"Ideally we'd get the sensors and weapons fit. Might take some time. First thing, though, crack this computer. Might be easier with an atmosphere. I'll get on that".
Njall leaves Krakrefr working on the computer and moves back to the Wildcard to collect the repair robot, materials for a patch over the breached window, and some tools.