Referee



Homeless

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Genealogy
PBP Character Created:
15th Nov, 2015 - 5:05am

Last Updated:
22nd Nov, 2016 - 4:58pm

Player Member ID:
15220

Member Name:
Aericsteele

Character ID: 146

Character's Game Master:
Aericsteele

Campaign:
Aericsteele's Traveller Main RPG

Character Avatar

Familiar / SideKick
More info
Symbol / Sign:
Character Name:
Referee

Character Title:
The Referee

Character Class:


Character Status:

Novice

Character Alignment:
Apathetic

Marching Position:
Confused

Rival: ?

The Foe of Referee
Guardian: ?

The Sun Keeps

Character Body
Base Theme / Style
Character Combat Info
Character Description
Crew Assignments

--Captain--
Silvertongue (Persuade 2)
--Pilot--
Njall (Pilot Small Craft 2)
--Comms--
Maiokus (Comms 0)
--Sensors--
Ajit (Sensors 2)
--Navigator/Astrogator--
Maiokus (Astrogation 2)
--Engineer--
Njall (Engineer J-Drive 1)
Repair bots (Mechanic/2 and added Engineer [life support]/1 wafer)
--Steward--
Gaden (Steward 0)
--Medic--
Shuth (Medic 4)
--Gunner--
Gaden (Gunner/Turrets 0)
Character History
40 Year old Free Trader

Produced on 0235-1075 at a small shipyard in the Deneb sector/Sabine subsector, the Wildcard was initially owned and operated by Pendall Inc. a small trade corporation that ran routes in the area around the Magash system. Originally named The Pelican she would undergo a name change in 1083 when Pendall Inc. went bankrupt and its owner/CEO, Maas Thorni, lost her during a card game to a rival merchant named Jovana Supan.

Ms. Supan dubbed her the Wildcard based on the fact that she won the match using a wildcard. Supan was branching out into the Spinward Marches and decided to sublet the ship to a small time trader named Niklaus Milas who had the ship transported to Efate in the Regina Subsector under the belief that the Megacorporations were less prominent in the Spinward Marches and therefore it was a much more lucrative location for the small time trader. Running the Efate/Regina lines, Milas proceeded to run the ship into the ground over the course of the next ten years.

Milas was a terrible businessman and had a tendency to cut corners, especially in terms of maintenance. In 1091 Milas had been skipping out on his payments for years after suffering consistent financial losses and Supan had the Wildcard forcefully repossessed.

Supan traded the Wildcard into a local ship dealer for credit on a newer model and the ship sat on Efate for the next three years until she was purchased by a man named Molit who worked in the field of corporate diplomacy/espionage.

Molit ran the Wildcard along the Efate/Regina line conducting speculative trading while transporting minor corporate dignitaries. The Wildcard was at Regina when the Zhodani invaded and set off the Fifth Frontier War, although she was docked and saw no action nor was she imperiled during the fight.

Molit's star initially rose quickly as he became embroiled in the world of corporate espionage. Unfortunately in 1100 his fortunes declined when one of his top stewards, Adeline Dupre, left his employ under mysterious circumstances. Like Milas before him, Molit began to skimp on maintenance and cut corners. As the quality of the ship and his crew declined so too did the quality and quantity of Molit's clientele until he was catering primarily to petty dignitaries and would be entrepreneurs.

Molit's death in 1114 while at Regina was sudden and unexplained and it left the Wildcard with no owner until 1115 when she was purchased by the current crew.
Character Magick / Spells / Powers
In every age there is some object or power that is beyond natural abilities. If Referee possesses such abilities or objects it should be listed here.
Character Notes*
NPC'S
Deity / Allegiance / Cult
Familiar / Side Kick / Craft
Character Equipment
--Cargo (86/88 Tons)--
*1 Ton for 2 forklifts (0.5 tons of space each)
*1 Ton for Turret installed in Hard Point 1
Character Storage
--Passengers--
0 Low
0 Middle
0 High
Game Master Notes*
Current job involves travel to Ruie. The chemical compound is unavailable at the star port; there are a few facilities that produce the compound, but generally not in large quantities. The facilities are willing to deliver the product to the space port in small quantities 1d6 tons and delivery can take 2-8wks. There are maybe six facilities world wide. If the PCs want to obtain the cargo and deliver it themselves they are able to secure more at each facility 2d12 tons.

Random Encounter in Ruie System: Warship; The Imperial Destroyer ISS Zenith is in orbit over Ruie searching for suspected Zhodani arms shipments to the world. Captain Norbert Swinton demands that the [i]Wildcard[/i] come to and prepare for boarding and inspection.

Jump to Ruie takes 171hrs (7 days 3hrs)

NPC's
*Dr. Allen Crane: Needs a particularly rare chemical compound for his research lab in the Whanga system. A portly, bald man who breathes heavily and tends to sweat a lot.
*Adeline Dupre: Silvertongue's former lover, diplomat skills include: Steward-2

Last nag (warning): --
Character Item Location
Head:
Left:
Center:
Right:
Left:
Right:
Available Gems ?

No Gem Activated. This means your Character does not have the possible 'edge' over other Characters. Activate a Gem to get the advantage.
Personal Rival: ?
At some point in this Character's life a foe became known - the history behind this rival can be written here.
Character Stats
The Wildcard
Free Trader, Type
DATE: 092-1115

CURRENT WALLET: 370,394 CR
Current Fuel: 22 Tons

-2DM to Sensors (Civilian), -1DM to Sensors due to age Total of -3DM to Sensors

1DM to all repair attempts
-2DM to repair checks involving sensors

Mortgage: 32,178,960Cr.
Monthly Payment Due: 132,555
Monthly Maintenance 3,048
Monthly Life Support 22,000

Total monthly cost: 157,603

Stats
--Hull--
200 tons Hull 4
Streamlined Structure 3

--Armour --
Crystaliron 4 Points

--Jump Drive --
Jump 1

--Manoeuvre--
Thrust 1

--Power Plant--

--Bridge--

--Computer--
Model 1
Rating 5

--Electronics--
Civilian Sensors -2DM

--Weapons--
Hardpoint #1 Single Beam Laser Medium range 2d6 dam
Hardpoint #2 Empty

--Fuel--
22 Tons One Jump-1 and two weeks of operation

--Cargo--
88 Tons

10 Staterooms
20 Low Berths

--Extras--
Fuel Scoop
Fuel Processor
Ship's Locker

--Software--
Jump Control/1
Manoeuvre/0
Library/0

Particulars:



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