Yes. Leave it to creative players to come up with ways to use a spell probably not intended or that make sense, and unbalance the encounters they face.
Scry the location of the big bad and teleport into his chambers for a quick kill, using spells to locate and nuke a city, and more. Players can be frustratingly creative, which can be both a blessing and curse to a Dungeon Master in trying to run a challenging enough campaign or doesn't invalidate all their hard work.
Rules as Written being not always Rules as Intended and all that.
Edited: Thomaslee on 24th Nov, 2017 - 3:30pm
That's why a Dungeon Master shouldn't just let players go wild. If he doesn't want something to happen, there are myriad ways to stop it. Only naive Dungeon Masters let players do whatever they want to, destroying the storyline.
If everyone is done with their rest Cratol will head down to the next floor with Lorairies to start clearing this floor of people and potential issues. Being it is still night Cratol hopes to find people asleep and unawares that they are here.
Can someone confirm that Poppo is sufficiently healed? I would prefer that we are all sufficiently healed before going into combat again.
If not, maybe Velon could lay on hands? I may have to wait a day before doing it again.