Dungeons & Dragons 3.5 Play By Post Party Leader - Page 388 of 449

If there are no enemies around, Avan sees - Page 388 - D&D / Pathfinder Archive - Posted: 3rd Feb, 2018 - 2:30pm

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Post Date: 27th Jan, 2018 - 1:03pm / Post ID: #

ICon
(+)
Avan Ohek
Druid 5

Lieutenant / Head
Character Sheet
Active Player Active Role-player!

Dungeons & Dragons 3.5 Play By Post Party Leader - Page 388

Dark Druid says...

Avan had no idea how long help would be or the next chance to meet his captor. He takes his time being careful and trying to avoid detection as he wears away the lock.



Post Date: 30th Jan, 2018 - 4:40pm / Post ID: #

KNtoran
Diamond
(+)
KNtoran


Game Master ◀
Active Player Active Role-player!

Leader Party Post Play Dragons and Dungeons

Ignoble says...

I will need updates on your plans before I update this game again. How long are you willing to wait for a return message?



Post Date: 30th Jan, 2018 - 8:04pm / Post ID: #

Daishain
Dungeons & Dragons 3.5 Play By Post Party Leader
A Friend

Dungeons & Dragons 3.5 Play By Post Party Leader Archive Pathfinder / D&D

Out of Character: I was hoping for Albrecht to chime into the party thread, but no response yet.

In Character: Bastion gives it another half hour, spending time picking up what if any details he can through the fog. After that, he'll help everyone get back down off of the cliffs. Regrouped at the war wagon, the party will drive it around to the main entrance of the gnoll/draconid settlement. When they get near, they'll turn the vehicle around, and slowly back it up towards the entry.

Since his size would make it easy to take cover, Bastion would ask Albrecht to drive the wagon, while Rivoril and Arilynia ride within to fire out of the arrow slits. Bastion will ride his horse alongside, using the bulk of the wagon for his own cover as best he can.

When the group gets close, the warforged will yell out a challenge for the draconids to come out and talk.

Attached Image Edited: daishain on 30th Jan, 2018 - 8:05pm

Post Date: 1st Feb, 2018 - 3:34am / Post ID: #
Rivoril
Rogue 2nd Beguiler 1st

Novice / Middle Front
Character Sheet
Has 2 Associates
Has a Home Base
Active Player Active Role-player!

Page 388 Leader Party Post Play Dragons and Dungeons

The Resiliant says...

Rivoril, complies with Bastions directions, gets ready his short bow, loading it with an arrow. He, has a flask of acid ready, within reach to throw if necessary.

Peering out through the arrow slit of the wagon, watching for the enemy to approach. Doing his best to stay silent, concealed, with very little movement offered.

Out of Character: Will only use the acid flask, against what would look like a leader. As a secondary ranged attack. Sorry Dai, only got one flask of this. I'm going to post a couple of rounds of rolls, not knowing the enemies response time, to Bastions call?

Rivoril Results:
  • Hide on D20 (+7): 20, 16 (2 rolls)
  • Listen on D20 (+2): 19, 20 (2 rolls)
  • Spot on D20 (+3): 10, 16 (2 rolls)
  • Move silently on D20 (+7): 15, 11 (2 rolls)


Post Date: 2nd Feb, 2018 - 11:23am / Post ID: #

ICon
(+)
Avan Ohek
Druid 5

Lieutenant / Head
Character Sheet
Active Player Active Role-player!

Leader Party Post Play Dragons and Dungeons

Dark Druid says...

After hearing Bastion's shouting, Avan looks around, hoping the guards are distracted and unable to see what he's doing. He redoubles his efforts with the acid, speeding up. He is no longer afraid to use it all up, as he has a set of Thieves Tools for lockpicking as backup.

Out of Character: If observed directly, Avan does nothing. Move Silently is rolled for quietly pouring acid and/or lockpicking, which already includes a +5 bonus from Boots of Elvenkind.

Avan Ohek Results:
  • Spot, Listen on D20 (+11): 25, 29 (2 rolls)
  • Disable device on D20 (+4): 14, 17 (2 rolls)
  • Dexterity on D20 (+3): 19 (1 rolls)
  • Move Silently on D20 (+11): 21, 29 (2 rolls)


Post Date: 2nd Feb, 2018 - 1:34pm / Post ID: #

Daishain
Dungeons & Dragons 3.5 Play By Post Party Leader
A Friend

Dungeons & Dragons 3.5 Play By Post Party Leader

Bastion crosses his arms, "We will not place ourselves at your mercy. Your sentries above were dispatched rather easily, and that was just with three. You may have captured the druid, but two others have taken his place."

"Tell your master that we came here to eliminate gnolls, not knowing that you had them under your control until it was too late but to press on. If Avan is released to us, we will pay a ransom and be on our way without further bloodshed. If he is not, you will discover just how much damage we can do. Perhaps you can defeat us, perhaps you cannot. Even if you can, how many more people can you afford to lose?"

If the draconids don't seem able to speak common, Bastion will write this message on the scroll and hand it to them.

Attached Image Edited: daishain on 3rd Feb, 2018 - 3:06am

Post Date: 3rd Feb, 2018 - 1:03am / Post ID: #

KNtoran
Diamond
(+)
KNtoran


Game Master ◀
Active Player Active Role-player!

Page 388 Dungeons & Dragons 3.5 Play Post Party Leader

Ignoble says...

To pick the lock Avan will have to put his hands outside the bars to reach the lock there is no lock hole inside the bars.



Post Date: 3rd Feb, 2018 - 2:30pm / Post ID: #

ICon
(+)
Avan Ohek
Druid 5

Lieutenant / Head
Character Sheet
Active Player Active Role-player!

Dungeons & Dragons 3.5 Play Post Party Leader - Page 388

Dark Druid says...

If there are no enemies around, Avan sees no problem putting his hands out the cage. If they're nearby but attention is turned away, he still attempts it. Of course this is only when the acid is depleted and has been unsuccessful in dissolving the lock.



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