Toshinori Yagi



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Genealogy
PBP Character Created:
27th Jul, 2017 - 9:03pm

Last Updated:
27th Jul, 2017 - 11:58pm

Player Member ID:
16167

Member Name:
Overseer

Character ID: 309

Character's Game Master:
JB

Campaign:
Text RPG Character Creator

Character Avatar

Familiar / SideKick
More info
Symbol / Sign:
Character Name:
Toshinori Yagi

Character Title:
Symbol Of Peace

Character Class:
Burst Damage With Ranged CapabilityTank

Character Status:

Lieutenant

Character Alignment:
Lawful Good

Marching Position:
Head

Rival: ?

The Foe of Toshinori Yagi
Guardian: ?

The Vulnerable Keeps

Character Body
Base Theme / Style
Character Combat Info
HP: 1300/1300
AC: 10/14
SP: 0/0
Strength: 27/43
Dexterity: 14/18
Constitution: 14/18
Intelligence: 14/18
Wisdom: 14/18
Charisma: 14/18
Character Description
Toshinori Yagi has two forms, His true form and his buff form. His buff form is 7'2 and a half, very muscular and he has blond hair with two spikes of hair abnormally extending outward from the top of his head. His senses are also heightened and His speed,strength and toughness is greatly enhanced. After being injured in a battle with an opponent, he can only maintain this form for a few hours at best. The costume which he wears while in this form consists of a red, white, and blue body suit with golden gloves and boots. He can also wear a cape with this design, although he does not wear it all the time.In his true form.
In his hero form he is an overly-skinny man with angular features, long limbs and neck. He has spiky, disheveled hair with two bangs framing the sides of his face and loses his eyebrows from his hero form. He possesses a large scar that covers most of the left side of his chest, and it is not uncommon for him to spout blood from his mouth when excited or surprised. He typically wears baggy clothing to accommodate his Quirk's size change.
Character History
All Might's Background is unclear as he is not acknowledged until he is a 'Hero'.
Character Magick / Spells / Powers
TEXAS SMASH !!!
DETROIT SMASH !!!
MISSOURI SMASH !!!
CAROLINA SMASH !!!
NEW HAMPSHIRE SMASH !!!
OKLAHOMA SMASH !!!
UNITED STATES OF SMASH !!! - Ultimate
Character Notes*
"It's fine now. Why? Because I am here!"

* The content here is exposed unless you get a Guardian to protect it.
Deity / Allegiance / Cult
None to speak of.
Familiar / Side Kick / Craft
All Might's mentor, who passed on One For All to him, although old, he still lives and has helped All Might's successor Izuku Midoriya who now possesses the quirk One For All
Character Equipment
Specially designed costume with or without cape.
Character Storage
Was never one for keeping much that couldn't fit on person.
Game Master Notes*
Nice one Overseer, your character is starting to take form, thank you for joining my game.

Last nag (warning): --

* The Game Master's notes to you are exposed, get a Guardian to protect it.
Character Item Location
Head:
Left:
Center:
Right:
Left:
Right:
Available Gems ?

No Gem Activated. This means your Character does not have the possible 'edge' over other Characters. Activate a Gem to get the advantage.
Personal Rival: ?
At some point in this Character's life a foe became known - the history behind this rival can be written here.
Character Stats
Male Human Fighter 100
Lawful Good
Representing All Might

Strength 43 (+16)
Dexterity 18 (+4)
Constitution 18 (+4)
Intelligence 18 (+4)
Wisdom 18 (+4)
Charisma 18 (+4)
Size: Medium
Height: 6' 8"
Weight: 240 lb
Skin: Light
Eyes: Blue
Hair: Blond Straight; Beardless
Total Hit Points: 1300 [includes toughness x65] [includes improved toughness]

Speed: 30 feet

Armor Class: 14 = 10 +4 [dexterity]

Touch AC: 14
Flat-footed: 10
Initiative modifier: +4 = +4 [dexterity]
Fortitude save: +62 = 12 [base] +40 [epic] +4 [constitution] +2 [great fortitude] +4 [epic fortitude]
Reflex save: +54 = 6 [base] +40 [epic] +4 [dexterity] +4 [epic reflexes]
Will save: +52 = 6 [base] +40 [epic] +4 [wisdom] +2 [iron will]
Attack (handheld): +75/+70/+65/+60 = 20 [base] +40 [epic] +16 [strength] -1 [reckless]
Attack (unarmed): +75/+70/+65/+60 = 20 [base] +40 [epic] +16 [strength] -1 [reckless]
Attack (missile): +64/+59/+54/+49 = 20 [base] +40 [epic] +4 [dexterity]
Grapple check: +80/+75/+70/+65 = 20 [base] +40 [epic] +16 [strength] +4 [improved grapple]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
3200 lb. or less
3201-6400 lb.
6401-9600 lb.
9600 lb.
19200 lb.
48000 lb.

Languages: Common (? 6.5 more)

Gauntlet [1d3, crit x2, 1 lb, light, bludgeoning]

Spiked Gauntlet [1d4, crit x2, 1 lb, light, piercing]

Feats:

Acrobatic
Agile
Dodge
Great Fortitude
Improved Unarmed Strike
Improved Grapple
Deflect Arrows
Snatch Arrows
Stunning Fist
Iron Will
Skill Focus (Jump)
Clever Wrestling
Close Quarters Fighting
Subduing Strike
Epic Fortitude [epic]
Epic Reflexes [epic]
Toughness x65
Weapon Focus x3 Weapon(s):
Improved Toughness
Parrying Shield
Traits:

Musclebound
Reckless
Stout
Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Appraise Int 4 =
+4
Balance Dex* 56.5 =
+4
+51.5 -1 [musclebound] +2 [agile]
Bluff Cha 4 =
+4
Climb Str* 17 =
+16
+1 [musclebound]
Concentration Con 4 =
+4
Craft_1 Int 4 =
+4
Craft_2 Int 4 =
+4
Craft_3 Int 4 =
+4
Diplomacy Cha 4 =
+4
Disguise Cha 4 =
+4
Escape Artist Dex* 4 =
+4
-1 [musclebound] -1 [stout] +2 [agile]
Forgery Int 4 =
+4
Gather Information Cha 4 =
+4
Heal Wis 4 =
+4
Hide Dex* 3 =
+4
-1 [musclebound]
Intimidate Cha 4 =
+4
Jump Str* 125 =
+16
+103 +1 [musclebound] +2 [acrobatic] +3 [skill focus]
Listen Wis 4 =
+4
Move Silently Dex* 3 =
+4
-1 [musclebound]
Perform_1 Cha 4 =
+4
Perform_2 Cha 4 =
+4
Perform_3 Cha 4 =
+4
Perform_4 Cha 4 =
+4
Perform_5 Cha 4 =
+4
Ride Dex 3 =
+4
-1 [musclebound]
Search Int 4 =
+4
Sense Motive Wis 4 =
+4
Spot Wis 4 =
+4
Survival Wis 4 =
+4
Swim Str** 17 =
+16
+1 [musclebound]
Tumble Dex* 7.5 =
+4
+0.5 -1 [musclebound] +2 [jump] +2 [acrobatic]
Use Rope Dex 3 =
+4
-1 [musclebound]
TEXAS SMASH !!! Str 119 =
16
+103
DETROIT SMASH !!! Str 119 =
16
+103
UNITED STATES OF SMASH !!! Str 119 =
16
+103
* = check penalty for wearing armor

This character also has 2.5 ranks in Speak Languages.
Stout trait: +2 on strength checks to avoid being overrun / bullrushed.
Reckless trait: +1 on all melee damage rolls.

This character has purchased 100 skill tricks. List below:



Human:

Extra feat at first level (already included)
Four extra skill points at first level (already included)
One extra skill point at each additional level (already included)
Fighter:
Bonus Feats (already included)

Class HP rolled
Level 1: Fighter 11
Level 2: Fighter 4
Level 3: Fighter 10
Level 4: Fighter 8 +1 to strength
Level 5: Fighter 11
Level 6: Fighter 9
Level 7: Fighter 4
Level 8: Fighter 2 +1 to strength
Level 9: Fighter 6
Level 10: Fighter 3
Level 11: Fighter 5
Level 12: Fighter 8 +1 to strength
Level 13: Fighter 9
Level 14: Fighter 2
Level 15: Fighter 2
Level 16: Fighter 7 +1 to strength
Level 17: Fighter 10
Level 18: Fighter 5
Level 19: Fighter 7
Level 20: Fighter 3 +1 to strength
Level 21: Fighter 10
Level 22: Fighter 8
Level 23: Fighter 5
Level 24: Fighter 6 +1 to strength
Level 25: Fighter 11
Level 26: Fighter 4
Level 27: Fighter 9
Level 28: Fighter 5 +1 to strength
Level 29: Fighter 6
Level 30: Fighter 9
Level 31: Fighter 8
Level 32: Fighter 10 +1 to strength
Level 33: Fighter 7
Level 34: Fighter 8
Level 35: Fighter 10
Level 36: Fighter 7 +1 to strength
Level 37: Fighter 11
Level 38: Fighter 7
Level 39: Fighter 6
Level 40: Fighter 3 +1 to strength
Level 41: Fighter 5
Level 42: Fighter 8
Level 43: Fighter 11
Level 44: Fighter 6 +1 to strength
Level 45: Fighter 5
Level 46: Fighter 8
Level 47: Fighter 3
Level 48: Fighter 11 +1 to strength
Level 49: Fighter 8
Level 50: Fighter 2
Level 51: Fighter 4
Level 52: Fighter 3 +1 to strength
Level 53: Fighter 8
Level 54: Fighter 8
Level 55: Fighter 11
Level 56: Fighter 11 +1 to strength
Level 57: Fighter 11
Level 58: Fighter 10
Level 59: Fighter 2
Level 60: Fighter 6 +1 to strength
Level 61: Fighter 7
Level 62: Fighter 5
Level 63: Fighter 3
Level 64: Fighter 8 +1 to strength
Level 65: Fighter 3
Level 66: Fighter 10
Level 67: Fighter 11
Level 68: Fighter 6 +1 to strength
Level 69: Fighter 9
Level 60: Fighter 10
Level 71: Fighter 4
Level 72: Fighter 8 +1 to strength
Level 73: Fighter 6
Level 74: Fighter 10
Level 75: Fighter 2
Level 76: Fighter 7 +1 to strength
Level 77: Fighter 6
Level 78: Fighter 5
Level 79: Fighter 8
Level 70: Fighter 11 +1 to strength
Level 81: Fighter 10
Level 82: Fighter 11
Level 83: Fighter 6
Level 84: Fighter 6 +1 to strength
Level 85: Fighter 8
Level 86: Fighter 8
Level 87: Fighter 4
Level 88: Fighter 8 +1 to strength
Level 89: Fighter 8
Level 90: Fighter 10
Level 91: Fighter 9
Level 92: Fighter 9 +1 to strength
Level 93: Fighter 2
Level 94: Fighter 9
Level 95: Fighter 8
Level 96: Fighter 7 +1 to strength
Level 97: Fighter 6
Level 98: Fighter 9
Level 99: Fighter 9
Level 100: Fighter 2 +1 to strength

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